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Disney+ Basic is only $6 for three months in this limited-time deal
You can save big on a Disney+ subscription if you can live with some ads. New and returning customers can get a Disney+ Basic (with ads) subscription for $2 monthly for three months. That tier is currently $8 per month and includes all Disney+ content.
A Disney+ Basic (with ads) subscription unlocks all of the platform’s series and movies. That includes Disney-branded originals, Pixar, Star Wars, Marvel, The Simpsons and National Geographic (among others). It even has Taylor Swift: The Eras Tour (Taylor’s Version) for the Swiftie in your life.
As for the fine print, the subscription will auto-renew at the full price after three months unless you cancel first. And that tier is about to get more expensive, increasing to $10 monthly starting on October 17. So, set a reminder to cancel if you only want to plow through Andor, the WandaVision spinoff Agatha All Along or The Acolyte’s first and only season before your three cheap months run out.
The deal is only eligible for those 18 or older and expires on September 27. If $2 streaming tickles your fancy, head to the Disney+ website to sign up or reactivate your subscription.
Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.
This article originally appeared on Engadget at https://www.engadget.com/deals/disney-basic-is-only-6-for-three-months-in-this-limited-time-deal-070055707.html?src=rss
Disney+ Basic is only $6 for three months in this limited-time deal
You can save big on a Disney+ subscription if you can live with some ads. New and returning customers can get a Disney+ Basic (with ads) subscription for $2 monthly for three months. That tier is currently $8 per month and includes all Disney+ content.
A Disney+ Basic (with ads) subscription unlocks all of the platform’s series and movies. That includes Disney-branded originals, Pixar, Star Wars, Marvel, The Simpsons and National Geographic (among others). It even has Taylor Swift: The Eras Tour (Taylor’s Version) for the Swiftie in your life.
As for the fine print, the subscription will auto-renew at the full price after three months unless you cancel first. And that tier is about to get more expensive, increasing to $10 monthly starting on October 17. So, set a reminder to cancel if you only want to plow through Andor, the WandaVision spinoff Agatha All Along or The Acolyte’s first and only season before your three cheap months run out.
The deal is only eligible for those 18 or older and expires on September 27. If $2 streaming tickles your fancy, head to the Disney+ website to sign up or reactivate your subscription.
Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.
This article originally appeared on Engadget at https://www.engadget.com/deals/disney-basic-is-only-6-for-three-months-in-this-limited-time-deal-070055707.html?src=rss
Disney+ Basic is only $6 for three months in this limited-time deal
You can save big on a Disney+ subscription if you can live with some ads. New and returning customers can get a Disney+ Basic (with ads) subscription for $2 monthly for three months. That tier is currently $8 per month and includes all Disney+ content.
A Disney+ Basic (with ads) subscription unlocks all of the platform’s series and movies. That includes Disney-branded originals, Pixar, Star Wars, Marvel, The Simpsons and National Geographic (among others). It even has Taylor Swift: The Eras Tour (Taylor’s Version) for the Swiftie in your life.
As for the fine print, the subscription will auto-renew at the full price after three months unless you cancel first. And that tier is about to get more expensive, increasing to $10 monthly starting on October 17. So, set a reminder to cancel if you only want to plow through Andor, the WandaVision spinoff Agatha All Along or The Acolyte’s first and only season before your three cheap months run out.
The deal is only eligible for those 18 or older and expires on September 27. If $2 streaming tickles your fancy, head to the Disney+ website to sign up or reactivate your subscription.
Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.
This article originally appeared on Engadget at https://www.engadget.com/deals/disney-basic-is-only-6-for-three-months-in-this-limited-time-deal-070055707.html?src=rss
Steam Families is live, and you can all play at the same time
Following a beta test earlier this year, Steam Families is now live with a new way for relatives to be connected on the gaming portal. Up to five family members can be invited into a group, which will grant access to a shared family library. Each person can create their own save files and collect their own achievements for games in the family library.
The marquee development with the new family feature is that multiple people within the group will be able to play games from the shared library at the same time. And if you own multiple copies of a game, then multiple people can be playing that title at once. The caveat with family sharing is that a game developer may opt not to support the feature. Steam maintains a list of the titles that currently have family sharing enabled.
Steam Families also folds in the features of the old Steam Family View, where the adults can monitor and limit what the children in the group can do on the platform. Any adult in the family will be able to restrict kids' access to Steam's store, communities or chat. They can also set playtime limits, approve extensions to the limits and recover a child's account if the password is lost.
This type of family sharing plan doesn't always reflect a person's home environment, and Steam does have some restrictions on Steam Families' use. Adults can leave a family group at any time, but have to wait a year before they can join or create another family. Also, the Steam accounts need to be in the same country to join a family group.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/steam-families-is-live-and-you-can-all-play-at-the-same-time-231044827.html?src=rss
Friend requests are returning to Xbox
Xbox is changing its process for forming connections on the gaming platform. Its new method works like, well, just about every other social platform, where you'll send a friend request that is either accepted or denied.
That sounds like the obvious way for this feature to function, but Xbox adopted a more passive approach to friends for the recent console generation. The way it works in the current system is that anybody can add another Xbox account to their follow list. When two accounts followed each other, they were upgraded to friends.
Microsoft
The change shouldn't yield much of a difference in players' social tab. If you're already friends, you'll stay friends. If you aren't mutuals, you'll continue following the account. That means you can still keep an eye on updates from individuals, clubs and games within the Xbox ecosystem.
Xbox is also launching new privacy and notification options to help manage the return of friendship, so players can set who is able to follow them or send them friend requests. The blog post didn't give a release date for when the new friends system will get a public rollout, but it is available starting this week as a preview for people in the Xbox Insiders program.
Today's announcement is the latest in a wave of Xbox news in the past month. The company also introduced the Game Pass Standard plan and opened pre-orders for the all-digital Xbox Series X.
This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/friend-requests-are-returning-to-xbox-220614785.html?src=rss
https://www.engadget.com/gaming/xbox/friend-requests-are-returning-to-xbox-220614785.html?src=rss
Nevada will use Google AI to process a backlog of unemployment cases
Nevada has a new helper in its quest to plow through a backlog of unemployment claims: Google AI. Gizmodo reports that the initiative will task one of the company’s cloud-based AI models with analyzing appeals hearing transcripts and suggesting whether cases should be approved. Welcome to the future, where a robot weighs in on whether you get the government money you requested.
The Nevada Independent wrote in June that the AI model, trained on the state’s unemployment law and policies, will analyze transcripts of virtual appeals hearings. It will then spit out a ruling, which a state employee will review for mistakes and decide whether to honor.
It replaces the current Nevada Department of Employment, Training and Rehabilitation (DETR) process, which averages three hours for a real-life human to complete. Carl Stanfield, DETR’s IT administrator, told the Nevada Independent that Google’s AI (which uses the company’s Vertex cloud system) can rule within five minutes. “The time saving is pretty phenomenal,” Stanfield said.
It’s easy to understand why Nevada would be eager to lean on the emerging tech. As recently as June, the state reportedly had a backlog of over 10,000 unprocessed appeals, about 1,500 of which were left over from the pandemic. And if the tech’s reviews are accurate — or the human reviewers catch its mistakes — it could be an enormous timesaver.
However, there could be psychological pressure for the employees reviewing the cases to rubber-stamp the AI’s conclusions. “If a robot’s just handed you a recommendation and you just have to check a box and there’s pressure to clear out a backlog, that’s a little bit concerning,” Michele Evermore, a former deputy director for unemployment modernization policy at the Department of Labor, told Gizmodo.
Stanfield told Gizmodo that a governance committee will meet weekly while the state is fine-tuning the model and quarterly after it goes live to monitor for hallucinations and bias. The stakes could be high for claimants as the AI-powered system could affect their ability to appeal bogus decisions. “In cases that involve questions of fact, the district court cannot substitute its own judgment for the judgment of the appeal referee,” Elizabeth Carmona, a senior attorney with Nevada Legal Services, told Gizmodo. In other words, if the human reviewing the decision misses the AI’s mistakes, a court may not have the legal standing to overturn it.
One Nevada politician put it a bit more bluntly. “Are we out of our ever-loving minds?” NV state senator Skip Daly (D-Reno) said to the Nevada Independent this summer. “I’m just dubious of the whole concept of overreliance on algorithms and computers. I hope that we are cautious about it, and think before we just say, ‘We got to be faster or better than the next guy.’”
This article originally appeared on Engadget at https://www.engadget.com/ai/nevada-will-use-google-ai-to-process-a-backlog-of-unemployment-cases-202718427.html?src=rss
Bluesky now lets you upload videos, but there are some caveats
It’s easy to forget that there’s another social network besides Threads for people tired of Elon Musk’s totally normal X platform. Bluesky is a fine alternative, as it definitely “feels” like Twitter. However, it has been lacking some of the features that made Twitter such an internet hotspot back in the day. Well, we just got a big one. The company just announced that users can now upload video content.
There are some caveats. First of all, the videos have to be under a minute. That’s a fairly huge hurdle for just about every piece of content other than TikTok-style shorts. As a comparison, Meta’s Threads allows for five minute videos. Also, the videos autoplay by default, though that can be handled in the settings. Finally, there’s a hard limit of 25 videos per user each day, though the company says it could tweak that in the future.
The platform supports most of the major video file types, including .mp4, .mpeg, .webm, and .mov files. Users can also attach subtitles to each video, which is a nice little bonus. There are some guardrails in place to protect against “spam and abuse.” Only users who have verified their email address can upload videos and illegal content will be “purged” from the infrastructure. There’s also a way to submit reports to the moderation team. Additionally, each video will be scanned for CSAM by Hive and Thorn.
Update to version 1.91 of the mobile app to get started, though it also works via the desktop client. Not every user will be able to access this feature right away, as version 1.91 will be a gradual rollout to “ensure a smooth experience.”
Bluesky recently added direct messages into the mix, which is something Threads doesn’t have. The platform may be a distant third, when compared to X and Threads, but it’s certainly growing. A massive influx of Brazilian users recently joined the social media site after X was banned in the country.
This article originally appeared on Engadget at https://www.engadget.com/social-media/bluesky-now-lets-you-upload-videos-but-there-are-some-caveats-185702403.html?src=rss
Bluesky now lets you upload videos, but there are some caveats
It’s easy to forget that there’s another social network besides Threads for people tired of Elon Musk’s totally normal X platform. Bluesky is a fine alternative, as it definitely “feels” like Twitter. However, it has been lacking some of the features that made Twitter such an internet hotspot back in the day. Well, we just got a big one. The company just announced that users can now upload video content.
There are some caveats. First of all, the videos have to be under a minute. That’s a fairly huge hurdle for just about every piece of content other than TikTok-style shorts. As a comparison, Meta’s Threads allows for five minute videos. Also, the videos autoplay by default, though that can be handled in the settings. Finally, there’s a hard limit of 25 videos per user each day, though the company says it could tweak that in the future.
The platform supports most of the major video file types, including .mp4, .mpeg, .webm, and .mov files. Users can also attach subtitles to each video, which is a nice little bonus. There are some guardrails in place to protect against “spam and abuse.” Only users who have verified their email address can upload videos and illegal content will be “purged” from the infrastructure. There’s also a way to submit reports to the moderation team. Additionally, each video will be scanned for CSAM by Hive and Thorn.
Update to version 1.91 of the mobile app to get started, though it also works via the desktop client. Not every user will be able to access this feature right away, as version 1.91 will be a gradual rollout to “ensure a smooth experience.”
Bluesky recently added direct messages into the mix, which is something Threads doesn’t have. The platform may be a distant third, when compared to X and Threads, but it’s certainly growing. A massive influx of Brazilian users recently joined the social media site after X was banned in the country.
This article originally appeared on Engadget at https://www.engadget.com/social-media/bluesky-now-lets-you-upload-videos-but-there-are-some-caveats-185702403.html?src=rss
Adobe previews AI video tools that arrive later this year
On Wednesday, Adobe unveiled Firefly AI video generation tools that will arrive in beta later this year. Like many things related to AI, the examples are equal parts mesmerizing and terrifying as the company slowly integrates tools built to automate much of the creative work its prized user base is paid for today. Echoing AI salesmanship found elsewhere in the tech industry, Adobe frames it all as supplementary tech that “helps take the tedium out of post-production.”
Adobe describes its new Firefly-powered text-to-video, Generative Extend (which will be available in Premiere Pro) and image-to-video AI tools as helping editors with tasks like “navigating gaps in footage, removing unwanted objects from a scene, smoothing jump cut transitions, and searching for the perfect b-roll.” The company says the tools will give video editors “more time to explore new creative ideas, the part of the job they love.” (To take Adobe at face value, you’d have to believe employers won’t simply increase their output demands from editors once the industry has fully adopted these AI tools. Or pay less. Or employ fewer people. But I digress.)
Firefly Text-to-Video lets you — you guessed it — create AI-generated videos from text prompts. But it also includes tools to control camera angle, motion and zoom. It can take a shot with gaps in its timeline and fill in the blanks. It can even use a still reference image and turn it into a convincing AI video. Adobe says its video models excel with “videos of the natural world,” helping to create establishing shots or b-rolls on the fly without much of a budget.
For an example of how convincing the tech appears to be, check out Adobe’s examples in the promo video:
Although these are samples curated by a company trying to sell you on its products, their quality is undeniable. Detailed text prompts for an establishing shot of a fiery volcano, a dog chilling in a field of wildflowers or (demonstrating it can handle the fantastical as well) miniature wool monsters having a dance party produce just that. If these results are emblematic of the tools’ typical output (hardly a guarantee), then TV, film and commercial production will soon have some powerful shortcuts at its disposal — for better or worse.
Meanwhile, Adobe’s example of image-to-video begins with an uploaded galaxy image. A text prompt prods it to transform it into a video that zooms out from the star system to reveal the inside of a human eye. The company’s demo of Generative Extend shows a pair of people walking across a forest stream; an AI-generated segment fills in a gap in the footage. (It was convincing enough that I couldn’t tell which part of the output was AI-generated.)
Adobe
Reuters reports that the tool will only generate five-second clips, at least at first. To Adobe’s credit, it says its Firefly Video Model is designed to be commercially safe and only trains on content the company has permission to use. “We only train them on the Adobe Stock database of content that contains 400 million images, illustrations, and videos that are curated to not contain intellectual property, trademarks or recognizable characters,” Adobe’s VP of Generative AI, Alexandru Costin, told Reuters. The company also stressed that it never trains on users’ work. However, whether or not it puts its users out of work is another matter altogether.
Adobe says its new video models will be available in beta later this year. You can sign up for a waitlist to try them.
This article originally appeared on Engadget at https://www.engadget.com/ai/adobe-previews-ai-video-tools-that-arrive-later-this-year-172021715.html?src=rss
The Apple Watch Series 10 deserves more than 18-hour battery life
Most early impressions of the Apple Watch Series 10 are quite positive. Not only does it have the biggest display yet on any Apple Watch (despite a smaller overall case size than the 49mm Ultra 2), but it weighs less and is somehow thinner than before. The display isn’t just bigger, either — it has improved brightness when viewed at an angle, and the always-on screen can refresh once a second when at rest, rather than once a minute as it did before.
Beyond the updated display and some lovely new case options (the new polished titanium and jet black aluminum look pretty fabulous), the Apple Watch is also getting a new health feature: sleep apnea detection. It’s not exclusive to the Apple Watch Series 10, as last year’s Series 9 will also get it as well, but it was still a main highlight of Apple’s presentation and another example of how they want you to wear the Watch all day and all night.
The only problem with that? Battery life is still rated for 18 hours, or 36 in battery-saver mode (half of what Apple claims for the Watch Ultra 2). That means if I get up and strap my watch on at 7AM, it’ll be dead overnight. Of course, the reality of this isn’t as extreme as I’m making it sound. While Apple has quoted an 18-hour battery since the Apple Watch was first released in 2015, recent models have easily exceeded that, despite changes like an always-on display. It’s not unreasonable to wear it all day and overnight to track your sleep, and then give it a charge in the morning to get set for the next day. Apple has focused on quick charging in the last few models to make that more feasible — the Series 10 can be charged to 80 percent in just 30 minutes.
The problem, at least in my experience, comes a year or so into an Apple Watch’s life. I had a Series 7, and its battery health had dropped to below 90 percent capacity after less than a year, and under 85 percent capacity after about 14 months. That made a noticeable difference; if I wanted to wear my watch overnight for sleep-tracking purposes, it would have needed a mid-day charge. Things were even worse if I used LTE on a run and left my phone at home, as streaming music and tracking a workout could easily use more than 25 percent of my battery. My Series 9 that I got last December, however, appears to be doing much better, with battery health still at 100 percent. Maybe my Series 7 was a lemon, but I think Apple has done some solid charging optimization to keep things fresher here.
Getting a day and change from the Apple Watch is in line with the Pixel Watch 3 that we just reviewed, though it lags behind Samsung’s Galaxy smartwatches. But the comparison gets worse when you look at Garmin’s line of fitness-focused watches, basically all of which can be used for well over a week without needing a charge. Granted, they’re different from Apple and Google wearables that are tightly integrated with all aspects of your phone’s OS, but that’s not the point. If you want to use your watch to the fullest, wear it overnight to track sleep and not have to think about it the next day, the Apple Watch is far from your best option.
That brings me back around to the Series 10. How psyched would we all be if Apple said this thing got three days of battery life? Even matching the 36-hour rating of the Apple Watch Ultra would be a win, as chances are good you’d get closer to two days in real-world use. Instead, though, Apple did what it often does and made the Series 10 thinner. Sure, comfort is crucial when you’re talking about a wearable, but I personally would have traded a 1mm reduction in thickness (about a nine percent change) for a bigger, longer-lasting battery.
Instead, we’ll just have to make do with faster charging, which, don’t get me wrong, does make a difference. It’s pretty easy to imagine a world in which you wake up, drop your Apple Watch on the charger for 45 minutes while you get ready for the day and then don’t think about it again until the next morning. But that’s just another time you have to think about this thing that’s supposed to live on your wrist. Charging overnight isn’t necessarily the best option anymore, but having to charge every day without fail is still a bummer. I just wish I had an Apple Watch that I could forget about and just drop on a charger every couple days to top it up. Maybe next year.
Catch up on all the news from Apple’s iPhone 16 event!
This article originally appeared on Engadget at https://www.engadget.com/wearables/the-apple-watch-series-10-deserves-more-than-18-hour-battery-life-170410297.html?src=rss
Google searches now link to the Internet Archive
Earlier this year, Google said goodbye to its cached web page feature, saying it’s no longer needed. While many were sad to see it go, we can now rejoice as Google is partnering with the Internet Archive to bring something substantially similar back. Thanks to the Internet Archive’s Wayback Machine, you can now look at archived web pages easily.
Clicking on the three dots beside any search result will let you begin to access cached pages. Next, look for the “About this Result” panel and click “More About This Page.” Doing so will lead you to the Wayback Machine, allowing anyone to see snapshots of webpages from various times.
Director of the Wayback Machine Mark Graham said some archived web pages won’t be available because their rights holders have opted out of having their sites archived by the Internet Archive.
This article originally appeared on Engadget at https://www.engadget.com/computing/google-searches-now-link-to-the-internet-archive-164814487.html?src=rss
Ultimate Ears Everboom review: A floatable outdoor speaker that packs a punch
Ultimate Ears has a history of building loud and rugged portable Bluetooth speakers with features to simplify the listening experience. Whether it's a party mode that supports over 100 speakers at once, or the ability to remotely power off the unit with your phone, the company’s devices have consistently been among the best. Enter the Everboom ($250), a new option from UE that sits in the middle of its lineup in terms of size and power. Those handy Ultimate Ears features return, but so does the company’s lack of clarity and fidelity.
Design
The Everboom is slightly smaller than the midpoint of Ultimate Ears’ Bluetooth speaker lineup. The compact Wonderboom and cylindrical Boom 4 and Megaboom 4 are the smaller options, while the Epicboom and Hyperboom are larger. The Megaboom 4 is actually taller than the Everboom, but the latter is wider, making it bigger overall.
Aesthetically, the Everboom is most like the Epicboom: an oval-shaped, cylindrical device with a rubber base. Where the two differ, other than size, is that the Epicboom has an attached strap around back while the Everboom has a loop. You use the included carabiner or opt for a clip or hook. And, like all recent UE speakers, large “+” and “-” buttons are part of the look, putting the volume controls right on the face of the speaker. Up top, there are buttons for power, Bluetooth, Outdoor Boost and play/pause. That last control also skips tracks with a double (forward) or triple press (back).
Like most recent UE speakers, the Everboom is plenty rugged. The IP67-rated unit can survive being fully submerged, but you probably won’t have to worry about that because it also floats. While UE highlighted this aspect in the announcement, I should point out that the Wonderboom also floats. The company says it drop-tested the Everboom at heights up to one meter (about three feet), so the occasional stumble shouldn’t be an issue beyond scuffs or scratches.
The UE Boom app and features
In order to use the Everboom's advanced features, you’ll need to access them in the UE Boom app. Once the speaker is connected, the main interface displays battery status above controls for power, Outdoor Boost and a megaphone tool. There’s a volume slider too, as well as a media player and tabs for PartyUp and EQ. The megaphone allows you to make announcements via your phone’s mic and Partyup is Ultimate Ears’ nomenclature for pairing multiple speakers together. You can actually sync up to 150 units in the same setup, so long as they’re either Boom, Megaboom, Epicboom or Hyperboom models.
A dive into the detailed settings menu reveals even more handy tools. There’s the option to add playlists from either Amazon Music or Apple Music so you can start them directly from the Everboom’s play/pause button (long press). You can add as many playlists as you want and cycle through them without picking up your phone. When one collection is playing, you’ll also have access to playlists from the media player inside the app.
There are a few more items in the settings that I’ll point out. You can enable so-called Sticky PartyUp to keep speakers grouped if you change locations and you can also disable the ability for other people to add your device to their PartyUp arrangement. Bluetooth Standby is on by default, and it’s how the app can remotely turn the speaker on or off. But it impacts battery life, so the company gives you the option to extend play time by disabling it.
Sound quality
One of the best things about the Everboom is that the driver arrangement beams sound 360 degrees. You can clearly hear music when you’re sitting on the side of the device, although the tuning there favors treble over bass. My main gripe with Ultimate Ears speakers is that it always seems like the company favors volume over fidelity. The speakers typically sound fine, and the Everboom is more of the same, but there’s a lack of overall depth and detail that other Bluetooth speakers muster.
Songs consistently sound compressed, noticeably lacking in the mid range, despite punchy highs and rumbling bass. There’s just a lack of overall clarity on bluegrass tunes from Nickel Creek and the open, atmospheric instrumentation on Phantogram’s “Come Alive.” Vocals always cut through clean, but the sound stage is confined to the two high and low extremes. Saosin’s Live From The Garden Amphitheater is one of the better-sounding live albums I can remember, but the Everboom subdues the energy of the show with a lack of dynamics in its tuning.
Of the EQ presets, Bass Boost is the only one that improves things, but not dramatically. Unlike most bass-heavy profiles, this one doesn’t further muddy the audio quality. However, for some genres, like the brooding alt-rock of Balance and Composure, the added low-end makes the constant, rhythmic bass lines overbearing.
In wide open spaces, Outdoor Boost can help improve the listening experience. According to the company, this increases the volume by one decibel (from 90dB to 91dB), and that’s it. However, if you happen to activate it indoors, you’ll be able to hear that the tuning also changes slightly. Outside though, all you’ll notice is slightly louder, better-projected sound. The feature makes an obvious difference when you’re no longer in a confined space, addressing a problem that typically plagues Bluetooth speakers when used outdoors.
Battery life
The Everboom has enough juice to keep the tunes going for a good long while. Ultimate Ears promises up to 20 hours on a charge, more than enough for a full day’s worth of music. After my tests, I can confidently say that the speaker will outperform that, unless you’re running it at full volume for hours on end (you won’t, trust me). After 12 hours, the UE app was still showing 70 percent battery remaining. These trials were mostly conducted indoors where a volume around 40 percent is plenty loud. Also, I didn’t notice that the Bluetooth standby mode for turning the speaker on with the app had any impact on battery life like the company warns.
The competition
As I already mentioned, there are plenty of alternatives in the Ultimate Ears lineup if you’re looking for similar features in a slightly different package. However, my recommendation is the Marshall Middleton ($250), a selection from our best portable Bluetooth speakers list for a speaker at this price and size. Right now you can get it for the same cost as the Everboom and it has several handy features the UE speaker doesn’t offer.
First, there’s a joystick control knob up top, with a visual indicator for battery and volume levels. You can also make bass and treble adjustments on the device and there’s a 3.5mm jack for wired input. Of course, you get all of the stylings of the iconic Marshall guitar amps and a Stack Mode allows you to use multiple units as a more robust setup. The Middleton is rated IP67 for water-resistance and offers 20 hours of battery life. Both of those specs are the same as the Everboom.
Also, don’t sleep on the new Beats Pill ($150). Sure, it's a smaller speaker, but it still delivers a big sound. The bass performance can vary depending on the album or genre, but overall there’s nice low-end tone from the compact unit. What’s more, angled drivers project sound better than previous versions and you have the option of lossless tunes via wired USB-C connection. And perhaps best of all: you’ll save $100.
Wrap-up
Ultimate Ears are typically a solid bet for the price, even though the best value lies with the company’s smaller speakers. The mid-sized Everboom brings the UE’s best features to yet another new design, maintaining its robust dust, moisture and drop protections. All of the conveniences are offset by a sound profile that’s deafeningly loud, but lacks the polish for detailed, immersive listening. For all of the punchy highs and deep bass, the overall sonic effect is murky and subdued in the absence of mids. Still, the fact that the speaker floats and the dedicated outdoor sound boost makes this a decent option for adventures. And one that will certainly annoy the people in the next campsite.
This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/ultimate-ears-everboom-review-a-floatable-outdoor-speaker-that-packs-a-punch-161532961.html?src=rss
Apple's iOS 18 release date is September 16 but is your iPhone compatible? Here are the eligible devices and new features to expect
Apple at its iPhone event Monday premiered the new iPhone 16 and iPhone 16 Pro models, as well as the new Apple Watch Series 10 and AirPods 4 devices (see everything Apple revealed at the iPhone 16 launch event). When those phones hit the shelves on September 20, they'll already have iOS 18 installed, so updating won't be necessary out of the box. Everyone else with an older iPhone will get to check out iOS 18 when it becomes available as a free download on September 16. But not every iPhone will be able to run iOS 18, and even the ones that can won't have all the bells and whistles of the new Apple Intelligence features.
That update stratification is nothing now. Generally each year, some older iPhone models are removed from Apple's iOS eligibility list. Last year, for instance, the iPhone 8, iPhone 8 Plus and iPhone X were left off the compatibility list. That meant those iPhone owners couldn't update to iOS 17 and missed out on some notable features.
We'll help you find out if your iPhone will support iOS 18, as well as Apple Intelligence. If you want a full list of all the new iOS 18, check out Apple's exhaustive list in PDF form (via MacRumors).
iPhones compatible with iOS 18
We have good news: If you had an eligible phone last year when you updated to iOS 17, that device should still be compatible with iOS 18, according to Apple. That means you won't have to buy a new phone to check out most of the new software features.
iPhone SE (second generation or later)
iPhone XR
iPhone XS
iPhone XS Max
iPhone 11
iPhone 11 Pro
iPhone 11 Pro Max
iPhone 12
iPhone 12 mini
iPhone 12 Pro
iPhone 12 Pro Max
iPhone 13
iPhone 13 mini
iPhone 13 Pro
iPhone 13 Pro Max
iPhone 14
iPhone 14 Plus
iPhone 14 Pro
iPhone 14 Pro Max
iPhone 15
iPhone 15 Plus
iPhone 15 Pro
iPhone 15 Pro Max
iPhone 16
iPhone 16 Plus
iPhone 16 Pro
iPhone 16 Pro Max
Put another way, if you have an iPhone from the 2017 model year or earlier (iPhone 8 or iPhone X), you can't upgrade to the latest iOS, but your phone should continue to work — albeit without the latest and greatest features.
Is your iPhone compatible with Apple Intelligence?
While your older device will still be able to support the latest iOS, chances are that you won't get to try the Apple Intelligence beta yet next month. Unless you have an iPhone 15 Pro or iPhone 15 Pro Max — the top-end 2023 models — or one of the new iPhone 16 models, your iPhone isn't eligible.
When will Apple Intelligence features be available?
If your device is compatible with Apple Intelligence, you can start playing with some of those features in October, when they begin to hit those newer iPhones in subsequent updates.
Apple Intelligence will be available in English in the US this October. In December, it'll become available in localized English to Australia, Canada, New Zealand, South Africa and the United Kingdom. Additional language support, including Chinese, French, Japanese and Spanish, will be available sometime next year, Apple says.
As previously reported, Apple Intelligence will not be making its way to EU countries anytime soon. The American tech giant remains locked in a battle with European regulators over enforcement details of the EU's Digital Markets Act.
iOS 18 new features to expect
While Apple Intelligence is by far the biggest update coming with iOS 18, its features are going to be released more piecemeal over the subsequent few months. And the more advanced features won't be available on older iPhone models aside from the iPhone 15 Pro series. But the rest of the iOS 18 features will hit the handsets listed above. Here are just some of the highlights you can expect when you download Apple's new software later this month.
Passwords app: Securely store all your credentials in one place, including passwords and security alerts that you can access directly in the app. (While this functionality currently exists in Settings, moving it to a new app should make it easier to locate and access.)
Improved Messages app: A new iMessages experience is bringing the option to bold, italicize, underline and strikethrough your text. You'll also be able to add animations to your text messages. The update is also bringing RCS to iPhones to better support Android compatibility.
An organized photos library: The Photos app is getting a redesign, which allows you to create and pin your own collections in the app — think "wedding photos" or "trip to Aruba." It removes the current tabbed bottom and leans into a grid layout. The updated carousel view that was touted at WWDC was removed during the beta process.
Personalized home screen layout: You'll finally get the option to rearrange your apps — for instance, you can leave the middle space open to display your home screen photo, and instead have your apps alone the border of the screen. You can also change the appearance of the apps by tinting them with any color, as well as making the apps larger.
There are plenty of other tweaks and improvements to keystone apps like Maps, Calendar, Safari and more. Check out Cherlynn Low's choices for the best hidden features of iOS 18 and its sibling Apple operating system updates, based on the betas released earlier this year.
Is there an iOS 18 beta?
There is, and you can download it now — so long as you're willing to live with the glitches and challenges of beta software. If you haven't already downloaded it at this point, we'd suggest just waiting for the real deal to be released in just under a week.
What about MacOS Sequoia, iPadOS 18, WatchOS 11 and tvOS 18?
Here's when you can expect the newest software updates to come for your other Apple devices.
MacOS Sequoia: September 16
iPadOS 18: September 16
WatchOS 11: September 16
tvOS 18: Apple hasn't announced an official date for its latest tvOS software update. It's still in public beta testing at this time, though it's close to the final stages, per MacRumors.
visionOS 2: September 16
As for AirPods, Apple has reportedly pushed new firmware to AirPods Pro earbuds to prep for the added features coming to that device with iOS 18. (The hearing aid functionality is due later this year, and will come after clearing FDA and other government regulatory agencies.)
Update, September 11, 12:13PM ET: New information added about new firmware pushed to AirPods Pro earbuds.
Update, September 10, 9:54AM ET: Added release dates for additional Apple OS software updates.
Update, September 9, 5:00PM ET: Added details regarding the lack of Apple Intelligence availability in EU countries.
Update, September 9, 3:37PM ET: This story has been updated with the announced release dates for iOS 18 and Apple Intelligence.
This article originally appeared on Engadget at https://www.engadget.com/mobile/apples-ios-18-release-date-is-september-16-but-is-your-iphone-compatible-here-are-the-eligible-devices-and-new-features-to-expect-155304853.html?src=rss
The Apple Watch Ultra 2 is cheaper now than it was during Amazon Prime Day
Apple did not announce the Apple Watch Ultra 3 during its iPhone launch event, but right now, you can save big on the Apple Watch Ultra 2. The company's high-end, performance smartwatch is down to $689 at Amazon right now, much cheaper than what it was during Amazon Prime Day in July. That represents a savings of $110, which is one of the best discounts we've seen. Keep in mind that October Prime Day will be returning this year (although specific dates haven't been announced yet), so there's a chance this smartwatch could go on sale again in a few weeks' time.
This high-end watch is geared toward serious athletes and others with specialized fitness-tracking needs, so the sensors are on point and the exterior is incredibly durable. It still features the same 49-millimeter form factor as the original, so it's not too chonky. The screen is much brighter than the OG Ultra, up to 3,000 nits. This should make it easier to read in low light conditions, which is another boon for extreme athletes who do early morning training sessions.
As for power, the smartwatch includes Apple’s new S9 chip, which allows for the aforementioned Double Tap gestural controls and upgraded Siri functionality. The battery can last up to 72 hours on a single charge, so long as it’s in low power mode. Otherwise, it’ll brick out after around 36 hours.
This is a whole lot of smartwatch. Not only is it double the price of the Apple Watch 9, but it's chock full of features that most people don’t need. This is a machine for serious fitness enthusiasts or those who go off the grid for long periods of time. With that being said, today’s sale makes this thing pretty darn attractive for the rest of us.
October Prime Day 2024 is around the corner, serving as Amazon’s (un)official kickoff to the holiday shopping season. If you’re eager to snag some early holiday deals for those on your list (or yourself), here’s what we know so far about the next Prime Day shopping event.
When is October Prime Day 2024?
Amazon has not announced the dates of fall Prime Day 2024 yet, but we do know it will be returning sometime in October.
What is October Prime Day?
October Prime Day is an extension of the regular Prime Day sale held annually in July. It features exclusive deals on Amazon for Prime members, although not quite on as big of a scale as the main summer Prime Day.
How long is October Prime Day?
In years past, October Prime Day has been two days long, just like Prime Day in July.
This article originally appeared on Engadget at https://www.engadget.com/deals/the-apple-watch-ultra-2-is-cheaper-now-than-it-was-during-amazon-prime-day-163255367.html?src=rss
Everything Apple revealed at the iPhone 16 launch event: Apple Watch Series 10, AirPods 4, iOS 18 and more
September is here and, like clockwork, so are new iPhones. Apple unveiled its latest iPhone models at an event in Cupertino today, and as expected, the iPhone 16 handsets are largely iterative of last year's models. While the smartphones, standard and Pro versions, took center stage, Apple also showed off the new Apple Watch Series 10, two new pairs of AirPods and detailed hearing aid features coming to the second-generation AirPods Pro. The company also went into detail on its latest mobile chipsets that power the new iPhones, and reminded folks what they can expect when iOS 18 launches later this month with Apple Intelligence. If you weren't able to catch the announcements live, Engadget has you covered; here's everything announced at Apple's iPhone 16 event.
iPhone 16 and iPhone 16 Plus
Apple unveiled the new iPhone 16 and iPhone 16 Plus at the event, which feature a water- and dust-resistant design and new colors including ultramarine, teal and pink. The iPhone 16 has a 6.1-inch display, while the iPhone 16 Plus has a 6.7-inch display. Both of those can achieve up to 2,000 nits of brightness, and can go all the way down to 1 nit in the dark. The Action button has found its way to this series of iPhones as well, and it's just as customizable as the one we saw on last year's Pro-model iPhones.
There's also a new easy-access camera control "button" of sorts, which allows you to quickly control the camera with a slide of your finger. This tool can also tap into Visual Intelligence, an AI-powered feature coming in iOS 18 that can tell you more about anything you point your camera at. It appears similar to Google Lens, and can do things like add live event dates to your calendar after you point your camera at a flyer you see on the street. The camera array on the standard iPhone 16 models includes a 48-megapixel main Fusion camera, a 12MP telephoto lens and a new ultrawide camera with autofocus. This array will also be able to capture Spatial Photos that can be viewed on Apple's Vision Pro.
We confirmed in our hands-on text of the iPhone 16 that it has the same style of camera control button as the more expensive iPhone 16 Pro. It's a physical button, but haptics add another layer of feedback for when you make a "light press" rather than fully pressing the button down.
Both standard iPhone 16 models run on the new A18 chip, which has a 16-core neural engine optimized for generative models. The internals feature a 6-core CPU and a 5-core GPU, both of which will be crucial for powering all of the new Apple Intelligence features coming to iOS 18.
According to Apple, both the iPhone 16 and 16 Plus have larger batteries than their predecessors, and when combined with the efficiencies added from the A18 chipset and iOS 18 improvements, should make for a much longer-lasting battery lives overall (although Apple did not provide an exact estimate). Both the iPhone 16 and 16 Plus are available for pre-order today starting at $799 and $899, respectively, and will be widely available on September 20.
Read more:
How to pre-order the new iPhone 16
Apple's iPhone 16 gets a camera button, Action button and the A18 chip
iPhone 16 hands-on: More Pro than I expected
iPhone 16 Pro and iPhone 16 Pro Max
The Pro series of iPhones includes the iPhone 16 Pro and Pro Max this year, which have 6.3-inch and 6.9-inch ProMotion, always-on displays, respectively. Both are made with Grade 5 Titanium, which Apple claims to be even lighter than stainless steel. These handsets will be available in four new colors: black, white, natural and desert, the latter of which resembles a dusty gold color.
According to the company, the iPhone 16 Pro and 16 Pro Max are built from the ground up for Apple Intelligence, being able to take full advantage of all the new features coming in iOS 18. These handsets run on the new A18 Pro chipset, which takes advantage of 3nm transistors and is even faster and more efficient than the standard A18 chip found in the regular iPhone 16 lineup.
The rear camera array on both models includes a 48MP Fusion camera, 48MP ultrawide shooter and a 12MP telephoto lens. The main camera's improvements allow for 4K, 120fps video and slow-motion recording. Both phones also have the new camera control button that provides easier access to the camera and all of its tools, both for capture and editing. There are also four studio-quality microphones built in to both smartphones for improved audio capture, and they allow for Spatial Audio recording, too.
Both the iPhone 16 Pro series and the standard iPhone 16 handsets supports Qi2 wireless charging, and Apple will come out with new MagSafe charging cases that account for the new camera control button. The iPhone 16 Pro and 16 Pro Max will be available for pre-order on Friday, September 13, starting at $999 and $1,199, respectively. They'll be widely available on September 20.
Read more:
iPhone 16 Pro has a DSLR-like camera button and a slightly bigger display
iPhone 16 Pro hands-on: How does a faux camera control button feel so real?
Apple's A18 and A18 Pro chips will power the entire iPhone 16 lineup
AirPods 4
AirPods 4 launched today during the iPhone 16 event, as rumors suggested. These have a redesigned bud shape that's suppose to fit more ear shapes and be more comfortable overall. They have the H2 chip inside, which will provide improved audio quality and enable features like Personalized Spatial Audio. The charging case has a USB-C port, and it's the smallest AirPods charging case to date.
In addition to the regular AirPods 4, there will be a second model that includes support for active noise cancellation and Transparency mode. Conversation Awareness will also automatically lower your media volume level when the buds detect you talking to someone. The standard AirPods 4 cost $129 and the AirPods 4 with ANC cost $179; both are available for pre-order today and will be widely available on September 20.
Read more:
How to pre-order the Apple AirPods 4
Here's how the new AirPods 4 compare to the rest of Apple's headphone lineup
AirPods 4 have a new design and an ANC upgrade option
Apple refreshes its AirPods Max with USB-C and new colors
Apple's AirPods Pro update turns them into a clinical grade hearing aid
AirPods Max new colors
Apple didn’t reinvent the wheel with the updated AirPods Max. Instead, they’ll be available in a few new colors (midnight, blue, purple, orange and starlight) and support USB-C charging. The new colors can be pre-ordered today for $549 and will be widely available on September 20.
AirPods Pro new hearing aid features
Apple announced new features coming to the second-gen AirPods Pro that are designed to help prevent (and increase awareness around) hearing loss. A feature called "Hearing Protection" will be turned on by default, and users will be able to take a clinically-validated hearing test to see if they already have some hearing loss. On top of that, AirPods Pro will have a clinical-grade hearing aid feature built-in as well, which will work with a hearing profile created after a user takes the hearing test.
Apple Watch Series 10
Apple introduced the Apple Watch Series 10 today, the natural successor to last year’s Series 9. It has the biggest display and thinnest design ever on an Apple Watch, and the wide-angle OLED display is even a bit larger than that on the Apple Watch Ultra. The case has more rounded corners and a wider aspect ratio, both of which, combined with the larger screen, should provide more space to interact with graphics and text on the Watch. Apple claims the screen is 40 percent brighter when looked at from an angle, and it'll show a second hand ticking away even when your wrist is down.
The Apple Watch Series 10 is powered by the new S10 SiP chip, which Apple claims is built for performance, power efficiency and intelligence (i.e. Apple Intelligence). One example of Apple Intelligence at work on the Series 10 is the new Photos watch face, which will curate the best photos from your library and serve them up to you automatically.
When it comes to fitness features, Apple announced that the latest version of watchOS will allow the Series 10 to detect signs of sleep apnea, provided you're wearing your Series 10 to sleep regularly. Apple claims it's awaiting FDA clearance, and it expects the sleep apnea detection feature to launch in more than 150 countries. Elsewhere in the activity sphere, the Series 10 will have scuba tracking features and it will support the new Tides app in watchOS 11.
Another new feature is the ability to play audio directly from the Watch's speaker, which could be helpful if you don't have AirPods or another pair of Bluetooth earbuds handy. The Apple Watch Series 10 be available in a new polished, jet-black aluminum finish and new polished titanium finishes. It's available for pre-order today and will be widely available on September 20.
Read more:
How to pre-order the new Apple Watch Series 10
Apple Watch Series 10 hands-on: Bigger, lighter and thinner than ever
Apple Watch Series 10 features a much larger screen and a thinner design
Apple brings sleep apnea detection to the Watch Series 10
There's no Apple Watch Ultra 3, just a new color and a new band
Apple Watch Ultra 2 new finish
While there have been a bunch of swirling rumors about the next iteration of the Apple Watch Ultra, the company did not reveal the third generation sportswatch today. Instead, Apple revealed a new finish for the Apple Watch Ultra 2: satin black. There are also new Hermes finishes, and a new Milanese band to accompany the new satin black finish.
Catch up on all the news from Apple’s iPhone 16 event!
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/everything-apple-revealed-at-the-iphone-16-launch-event-apple-watch-series-10-airpods-4-ios-18-and-more-170346723.html?src=rss
One of our favorite Samsung tablets is back on sale for close to its Prime Day price
It's always exciting when one of our favorite items goes on sale. This time, it's our choice for the best budget Android tablet, the Samsung Galaxy Tab A9+. The device is down to $170 from $220 on Samsung — a 23 percent discount. This model includes 64GB of storage and 4GB of RAM and is also available for the same price on Amazon. In fact, this deal brings the tablet's price to only $20 more than its Prime Day offer.
Samsung's Galaxy Tab A9+ is an 11-inch tablet with 1900p x 1200p resolution. The LCD screen has a 90Hz refresh rate and 480 nits. The device also has quad speakers that are powered by Dolby Atmos and a 7,400 mAh battery. Plus, it has optional 5G connectivity.
If you want a bit more storage (and power), check out the Samsung Galaxy Tab A9+ with 8GB of RAM and 128GB of storage. That model is currently down to $220 from $270. There's also the Galaxy Tab A9+ Kids Edition, which is available for $230, down from $270 and has 4GB of RAM and 64GB of storage.
October Prime Day 2024 is around the corner, serving as Amazon’s (un)official kickoff to the holiday shopping season. If you’re eager to snag some early holiday deals for those on your list (or yourself), here’s what we know so far about the next Prime Day shopping event.
When is October Prime Day 2024?
Amazon has not announced the dates of fall Prime Day 2024 yet, but we do know it will be returning sometime in October.
What is October Prime Day?
October Prime Day is an extension of the regular Prime Day sale held annually in July. It features exclusive deals on Amazon for Prime members, although not quite on as big of a scale as the main summer Prime Day.
How long is October Prime Day?
In years past, October Prime Day has been two days long, just like Prime Day in July.
This article originally appeared on Engadget at https://www.engadget.com/deals/one-of-our-favorite-samsung-tablets-is-back-on-sale-for-close-to-its-prime-day-price-141030465.html?src=rss
Americans used 100 trillion megabytes of wireless data last year
Americans utilized more wireless data last year than ever before, using over 100 trillion megabytes throughout 2023, Reuters reports. This record number represented a 36 percent or 26 trillion MB boost from 2022, according to an industry survey. The number of wireless connections also grew in 2023 to 558 million — a six percent jump over 2022.
Interestingly, these increases were fuelled more by new advancements than traditional outlets. Americans spent about 100 billion fewer minutes talking on the phone than the year prior and maintained a similar amount of text messaging. Instead, technology such as drones, space missions, self-driving vehicles and precision agriculture seemed to have moved the needle.
However, in the US, there is continued uncertainty over how to find new spectrum for wireless communication. According to the Cellular Telecommunications and Internet Association (CTIA) CEO Meredith Attwell Baker, "to continue to meet the insatiable demand for wireless, drive innovation, and support America's economic competitiveness, the wireless industry needs access to more full-power, licensed spectrum." In November 2023, the White House established the National Spectrum Strategy to improve spectrum access and management.
This article originally appeared on Engadget at https://www.engadget.com/americans-used-100-trillion-megabytes-of-wireless-data-last-year-123025183.html?src=rss
Meta scraped every Australian user's account to train its AI
In a government inquiry about AI adoption in Australia, Meta's global privacy director Melinda Claybaugh was asked whether her company has been collecting Australians' data to train its generative AI technology. According to ABC News, Claybaugh initially denied the claim, but upon being pressed, she ultimately admitted that Meta scrapes all the photos and texts in all Facebook and Instagram posts from as far back as 2007, unless the user had set their posts to private. Further, she admitted that the company isn't offering Australians an opt-out option like it does to users in the European Union.
Claybaugh said that Meta doesn't scrape the accounts of users under 18 years old, but she admitted that the company still collects their photos and other information if they're posted on their parents' or guardians' accounts. She couldn't answer, however, if the company collects data from previous years once a user turns 18. Upon being asked why Meta doesn't offer Australians the option not to consent to data collection, Claybaugh said that it exists in the EU "in response to a very specific legal frame," which most likely pertains to the bloc's General Data Protection Regulation (GDPR).
Meta had notified users in the EU that it will collect their data for AI training unless they opt out. "I will say that the ongoing conversation in Europe is the direct result of the existing regulatory landscape," Claybaugh explained during the inquiry. But even in the region, Claybaugh said that there's an "ongoing legal question around what is the interpretation of existing privacy law with respect to AI training." Meta decided not to offer its multimodal AI model and future versions in the block due to what it says is a lack of clarity from European regulators. Most of its concerns centered around the difficulties of training AI models with data from European users while complying with GDPR rules.
Despite those legal questions around AI adoption in Europe, bottom line is that Meta is giving users in the bloc the power to block data collection. "Meta made it clear today that if Australia had these same laws Australians' data would also have been protected," Australian Senator David Shoebridge told ABC News. "The government's failure to act on privacy means companies like Meta are continuing to monetise and exploit pictures and videos of children on Facebook."
This article originally appeared on Engadget at https://www.engadget.com/apps/meta-scraped-every-australian-users-account-to-train-its-ai-120026200.html?src=rss
Pixel Watch 3 review: Google finally got it right, especially with the battery life
2024 might just be Google’s year – for its Pixel-branded hardware, at least. After impressing us with the Pixel 9 phones, the company is ready to release the Pixel Watch 3. Spoiler alert: It continues the trend of this year’s Pixel hardware feeling more mature and ready to take on the competition than ever. With the introduction of a new larger size and serious battery life improvements, the Pixel Watch 3 feels like a smartwatch worthy of the Fitbit and Google partnership. There are still some quirks the company has to iron out, but for now, the Pixel Watch 3 feels like the final evolution of a Pokémon that is ready to battle the big beasts from Samsung and Apple.
Editor's note: At the time this review was first published, Apple had just begun its "It's Glowtime" event, where it's expected to unveil new versions of its smartwatch. Our review of the Pixel Watch 3 was largely conducted in comparison to the latest available model — the Series 9, and was also scored as such. We updated this piece on September 10 to include more details on Wear OS, navigation and the Pixel Watch 3's companion apps. None of that experience affects our score for the device.
The Pixel Watch 3’s design: A new size
One of the biggest developments with the Pixel Watch 3 is the fact that Google has finally introduced a larger size. The previous 41mm size lives on, but it’s now joined by a 45mm one, which is nice for people who always felt the original was just a little too dainty. You’ll also be able to see more on the bigger screen, though the 41mm variant also has a bit more real estate since Google managed to shave the bezels down a tad (16 percent, to be exact).
My colleague Sam Rutherford tested the 45mm model for us, and his exact words were, “It’s SOOO much nicer to have the big one.” Sam adds that this is “the size I wanted all along,” and it’s nice to see my bigger-wristed peers get considered at last.
Fans of a more conventional-looking timepiece will appreciate that the Pixel Watch’s face is circular like it’s always been. Compared to the Pixel Watch 2, this year’s smartwatch doesn’t look noticeably different. It has shiny edges and, in the right light, the crown on the right side sparkles.
Some of my more stylish reviewer friends paired their Pixel Watch 3 with a stainless steel mesh band, making it look right at home as part of their designer-decked outfit. I used the basic silicon sport band that came with my review sample, which I loved because I got the lovely pink color this year that goes with some new pants and bags I recently acquired. I remain an ardent fan of Google’s soft elastic loop straps that make putting the watch on super easy. They’re available in more colors and patterns this year, which is always nice. Sam goes as far as to call this “the best-looking mainstream smartwatch,” and, depending on our definition of “mainstream,” I’d have to agree.
I still wish the company was able to reduce the size of the knob just a bit, or at least make it jut out less. It still pushes into the back of my hand whenever I do a pushup or a plank, unless I turn the watch to the inside of my wrist first. Though you’d also get this issue with the Apple Watch Ultra and the Galaxy Watch Ultra, it’s not as prominent on the regular Apple Watch and I have a bit more space before accidentally triggering my Series 9.
I also found the Pixel Watch 3 a little too thick. The Apple Watch Series 9 is 10.7mm (0.42 inches) tall, while Samsung’s Galaxy Watch 7 is even thinner at 9.7mm. Google’s smartwatch is the chunkiest at 12.3mm, and at these sizes, every millimeter feels like a lot.
The Pixel Watch 3’s display: Bigger, brighter, dimmer and slower
Every fraction of an inch also feels outsized when we’re talking about displays that are just 41mm and 45mm (the screens themselves are actually 32.2mm and 36.2mm respectively). In comparison, the Pixel Watch 2’s panel was just 30.5mm. While I didn’t feel like I gained a ton comparing my 41mm Pixel Watch 3 to its predecessor, I certainly saw a lot more on the 45mm model’s screen. Some of that is obvious — a larger display has more room for content or bigger fonts. But the improvements in readability cannot be understated, especially for anyone that needed something more legible.
Google didn’t simply enlarge the Pixel Watch’s panels — it upgraded them. These watches feature the company’s Actua displays that debuted on the Pixel 8 phones last year, which means they can get as bright as 2,000 nits or as low as 1 nit.
That latter made a huge difference when I was in a theater watching Alien: Romulus. While I had to turn on Theater mode on my Apple Watch Series 9 to prevent its screen from scorching my retina during the show, the Pixel Watch 3 automatically dropped to the lowest brightness and remained readable without bothering me or fellow cinemagoers.
The Pixel Watch 3’s screen is also capable of a variable refresh rate of between 1Hz and 60Hz, so it can deliver smooth animations when, say, you’re watching the live feed from your Nest camera. But when you’re not doing anything, the system can drop down to a battery-friendlier 1Hz. This isn’t something I really noticed in my daily use, but I’ll tease right now that it probably has a significant impact on battery life.
The Pixel Watch 3 as a health and fitness tracker
I was probably the most impressed by the Pixel Watch 3 as a health and fitness tracker. It does a lot of things that competing products like the Apple Watch and Galaxy Watch do, like automatically detect certain workouts, prompt you to move if you’ve been idle for too long and keep tabs on your pulse and calorie burn as you’re exercising. But importantly, it does some of those things a lot better than its rivals.
As someone who likes to track every single walk I take, no matter how short the distance, I found the Pixel Watch 3 a dream. It consistently caught on that I had been out for a stroll, usually prompting me to log a workout once I hit the ten-minute mark. This also worked well on the many Citi bike rides I reluctantly took in New York City, and the Pixel Watch 3’s GPS tracking matched the Lyft app’s log every time. Only twice in about a dozen walks and bike rides did the Apple Watch Series 9 I was also wearing record these activities, probably because it has a higher threshold of about 20 minutes of activity to hit before it would register something.
Of course, the Galaxy Ring was the best at this, logging every little walk I took even if it was a mere quarter-mile journey that took just five to seven minutes. But that’s a completely different gadget that served a different purpose, so I won’t mention it much more in this piece.
With the Pixel Watch 3, Google introduced a few new features around running and cardio activities. You can now create custom running workouts, with specific segments for sprinting and resting. I found this very easy to use, and had no trouble setting up a short session with a 5-minute warmup, one-minute sprint, one-minute rest, a repeat of the run and rest segments, followed by a 5-minute cooldown. (I know, that’s the best running workout ever, very productive and demure.)
For the sprint segments, I had the choice of setting targets for pace, heart rate, distance or duration. When I eventually got into those windows when I was on the treadmill, it was clear I had overestimated my ability to hit an 8-minute mile speed, even for just a minute. I had pushed the treadmill to the 8 mph speed setting and was still getting alerts from the Pixel Watch 3 to hurry it up. I could barely guess what number I needed to be at to meet the mark that the watch helpfully displayed on a spectrum on the left of the screen.
This is certainly not a tool for running newbies, who would be better served with some of the coaching tools in Fitbit Premium (or an app like Couch To 5K). But for runners with cadence and speed goals or those who only want to go fast enough to be in a fat-burning heart rate zone, this would be a useful tool. I liked letting the watch tell me when to run for my life and when I could catch my breath, but otherwise as a casual runner I was less impressed and more intrigued by its potential. Digging into the data was fun and insightful, and I have a general sense of what I could do better if I wanted to improve.
When I was back to my regularly scheduled training program, I used both the Apple Watch Series 9 and the Pixel Watch 3 in my F45 HIIT, cardio and weight-training classes. During every session, both watches were never more than a beat or two from each other when it came to stats like my heart rate, cardio zone and calories burned. At the end of each workout, both devices delivered recaps on my performance, and I have a slight preference for how Apple lays out the information. I appreciate that Google congratulates and encourages me for having completed a workout, but its little celebratory graphic at the top just takes up space. I also like that the words on Apple’s interface are slightly easier to read.
The Pixel Watch 3 also delivers a new stat called “Cardio load,” which can be used in tandem with your daily readiness score to help you train at a level that’s suitable for your energy expenditure. If you’ve already done a lot that week, you might get a high Cardio Load number, which could mean a lower target the next day, depending on how well you’ve recovered. The latter figure is determined primarily by your sleep, and you’ll only start seeing your readiness scores after having worn the Pixel Watch 3 to sleep on at least seven nights.
I am a fussy sleeper and wearing anything on my wrist keeps me awake, and I wasn’t able to test the Pixel Watch 3’s sleep-tracking or readiness scores. But Sam has been wearing his 45mm model to bed and in his experience the Pixel Watch 3 remains as accurate a sleep tracker as its predecessors.
Daily readiness is a feature that used to be limited to Fitbit Premium subscribers, and it’s now available for free to all Pixel Watch owners, which is nice. Like the cardio load number, this score is not something I can easily evaluate. Not only is it a somewhat nebulous idea (how should I go about counting my cardio load during a HIIT session, for example), its utility is also dubious.
I’m not saying this is a bad feature, particularly since I haven’t spent much time with it. I have used other sleep trackers in the past that would assign sleep scores and similar readiness results. The most I’ve ever done with that data is try to get a day off when I was told I had an awful night’s sleep. And that didn’t even work in my favor since none of my managers ever cared about that type of info.
I like the idea of balancing activity and recovery, and applaud Google for making a more concerted effort to encourage that with the Pixel Watch 3. This is one of those features that’s up to the user to make the most of, and is highly subjective, depending on each person’s thirst for data and validation.
Another metric that’s notoriously difficult to verify and do anything with is stress-tracking. On multiple occasions during my testing, the Pixel Watch 3 buzzed and told me it detected “potential signs of stress or excitement,” along with the time it noted that reaction. These alerts typically came in ten minutes after the fact, by which point whatever was exciting or stressing me out was usually over. One time, I remembered to look at the clock after I was agitated by a bad driver in an extremely congested lane going into the Holland Tunnel. Ten minutes later, I was greeted by the Pixel Watch 3, saying it noticed my frustration, exactly when I checked the time earlier.
I was impressed by the accuracy of the observation, but otherwise didn’t quite know what to do with the information. The alerts were vaguely worded (probably deliberately so), and you have the option of logging your mood or starting a mindful activity in the moment. It’s not always easy to remember why I was annoyed or excited ten minutes ago, so I ended up either guessing or simply shrugging. Even if Google were to tally up the number of times I had these reactions, I have to wonder if having emotional reactions might just be a normal part of life. There is something useful to be observed here, I’m sure, but I’m not certain that this feature is fully baked just yet.
One more thing that Google brought with the Pixel Watch 3 is “loss of pulse detection” — a feature that is supposed to sense when the wearer has a heart beat. If you’re having a cardiac arrest or respiratory failure, the device can check if you’re responsive and ping emergency contacts if necessary. Thankfully, I didn’t have a cardiac anomaly during the two weeks I’ve had the Pixel Watch 3, and never had a chance to test this feature out. But I can also say that it hasn’t been triggered inaccurately or accidentally so far.
In use — Wear OS 5 still needs some work
If you’re already familiar with Wear OS, the latest version of the software won’t feel foreign. Swiping up, down or sideways will still bring up notifications, settings and tiles. Pressing the crown will pull up all apps, where you’ll find icons laid out in a grid not unlike that on watchOS.
There are a few new features on the Pixel Watch 3 that other Wear OS watches like the Galaxy Watch won’t have. For one, the Fitbit-powered morning briefing is supposed to appear every day with details on your readiness and cardio load scores and targets. But Sam and I both wish it was more obvious. Instead of just appearing when you first put the watch on every day, you’ll just see a small icon at the bottom of the home screen. It would even be preferable if the briefing showed up at the top of the notifications list each morning. This isn’t a major gripe though, seeing as neither Apple nor Samsung surface this data either.
Wear OS could also use some tweaking. Sam wishes basic functions like timers and stopwatches were easier to get to, though personally I don’t mind relying on asking the Assistant for those tasks. And though many of the available watch faces are nice, Sam wishes there were more options, as “nothing really stood out.”
I used both the Pixel Watch 3 and the Apple Watch Series 9 to navigate to a brewery in Red Hook, and the two devices fared similarly. I will say that Apple’s GPS seemed more responsive, pinging me earlier than Google’s to take upcoming turns. It even alerted me when I was basically at the entrance to the bar, whereas the Pixel Watch didn’t seem to realize I was at my destination even after I was seated inside the establishment.
Finally, an area you’ll be spending a lot of time as a Pixel Watch 3 wearer is the Fitbit app on your phone. And the Watch app as well. Neither of these have changed much, and they’re clean and easy to use. I feel like there’s a lot of blank space that makes the interface feel sparse, and could possibly be put to better use and improve readability. But, again, that’s not at all a complaint and, as it is, the app functions fine.
The Pixel Watch 3’s battery life: Huge improvement
The Pixel Watch 3’s biggest win is arguably its battery life. Google managed to prolong its runtime by quite a lot, ostensibly by doing a few things. First, the Actua displays’ ability to drop to 1Hz when a high refresh rate is unnecessary probably helped conserve some battery. Wear OS 5 might actually be more power-efficient as well and combined with the watch’s dual-chip architecture there were some gains made. Throw in the new auto bedtime mode that turns off notifications and the Always On Display when you’re asleep, and you’ve got a watch that finally lasts well into the morning after a full day and night.
According to Sam, the auto bedtime mode is effective, and “the screen has stayed off for me reliably every night.” To be clear, even in auto bedtime mode, the Pixel Watch 3 will still track your sleep, so you’re not sacrificing precious data in exchange for battery life. It’s also nice to not have to panic about putting the device on its charger the second you wake up.
Both Sam and I found our review units typically lasted at least a day and a half, with the 45mm version staying around a few hours longer in general. My 41mm model was neck and neck with my Apple Watch Series 9, with both wearables hitting about 15 percent at about 11pm after a day out. This number depends on how much you’ve actively used the Pixel Watch 3, of course. A day of numerous Citi bike rides tracked later and my unit was down to 30 percent the next morning, and though the Apple Watch had a bit more juice that same period, it barely logged any of the activity.
If you’re in a pinch, you should be able to squeeze a couple of hours more juice when you turn on Battery Saver mode. According to Google, you should be able to get 24 hours of use on a Pixel Watch 3, and the power-saving mode should extend that to 36 hours, by disabling the Always On Display and limiting background app activity.
One of the best improvements to the Pixel Watch 3 is its charging speed. The 41mm Pixel Watch 3 has basically the same size battery as its predecessor, but as it charges 20 percent faster, it’ll get to 100 percent in 15 minutes less time than before. That’s even if you place it on last year’s charger, meaning the tweaks happened on the watch itself, not on the charging cradle.
Wrap-up
It only took three generations. But for the first time, the Pixel Watch feels ready to unseat Samsung’s Galaxy Watch as the best smartwatch for non-Apple users. Those on iPhones will probably find it easier to continue to stay in their ecosystems, but if you’re looking for an Android answer to the Apple Watch, the Pixel Watch 3 might be it. People who own Samsung devices will likely benefit from the integrations with Galaxy phones, of course. So part of the Pixel Watch’s success here has to do with whether people have already bought into Google’s brand
Which brings me to what this means for Google’s greater hardware plans. One of the main reasons it’s hard to leave Apple for Android has been the former’s seamless vertical integration. Features like AirDrop and AirPlay make inter-device interaction so easy that there’s no good substitute elsewhere. Then there’s the RCS vs iMessage, green-bubble-blue-bubble stigma that locks people into iPhones, keeping many from switching.
Getting the Pixel Watch 3 to a point that’s as good as an Apple Watch is a major step towards vertical product integration parity, and could give Google a better shot at gaining and retaining new users. A lot of this will have to do with awareness and marketing, sure, but at the very least, Google finally has a solid smartwatch with which to start.
This article originally appeared on Engadget at https://www.engadget.com/wearables/pixel-watch-3-review-google-finally-got-it-right-especially-with-the-battery-life-170005758.html?src=rss
Nintendo Switch 2: Everything we know about the coming release
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As the world turns, so do the console generations. The Nintendo Switch is over seven years old, so it’s due for a refresh. Nintendo Switch 2 rumors have been swirling for years, but now they are really heating up. A sequel to Nintendo's most successful home console ever is coming and it’s likely coming sooner rather than later.
Will it be a straight up sequel to the Switch with updated specs while retaining the same hybrid functionality or will Nintendo get weird with it? Will it even be called the Switch 2, or will the company go with something like the Super Switch or even the New Nintendo Switch? You can never tell with Nintendo. Heck, maybe it’ll call the thing the Switch U.
In any event, recent weeks have brought feverish speculation regarding all aspects of the forthcoming gaming console. It’s important to note, however, that very little information has been confirmed by Nintendo. The company operates on its own timetable. With that said, here are all of the rumors that are most likely to come true, given industry analysis.
When will the Nintendo Switch 2 be announced?
As previously mentioned, Nintendo marches to the beat of its own drum. We don’t exactly know when it’ll hold an event to reveal the console. However, many are predicting that it’ll happen sometime this month. Why is this? The company recently shuffled around its normal Nintendo Direct schedule to make room for something in September, as indicated by Kotaku. September is also an important time in the Japanese video game calendar, as Tokyo Game Show is scheduled for the end of the month.
Many members of the press have also heard “industry whispers” regarding a September reveal event. These include GamesIndustry.biz head Christopher Dring, who teased that something Switch 2-related would be happening this month. Editor-in-chief of VGC, Andy Robinson, concurred that a “bunch of press have heard this” but said that he “wouldn’t bet my house on it.”
No-one seems to have noticed the Nintendo assembler- Hosiden is spending ¥2bn on production equipment and ¥1bn on automation in FY3/25 for its major customer in amusement (Nintendo). I still expect Sept news and March 2025 release for next device. pic.twitter.com/APGEGGSyS8
— David Gibson (@gibbogame) September 4, 2024
Even Nintendo has trouble keeping the lid on a major console release. There are parts that have to be sourced and shipments that have to be made. A senior analyst at MST Financial noted a spike in production equipment spending by Nintendo assembler Hosiden, so he also expects a September announcement date.
When will the Nintendo Switch 2 come out?
Once again, this is more or less a mystery. We aren’t totally in the dark, but it’s mostly rumor and speculation. One thing we know for sure is that Nintendo will announce the Nintendo Switch 2 (or whatever it chooses to call it) by March 2025, as the company confirmed that back in May. Some are saying there will be a March release date, which makes sense given the OG Switch came out on March 17, 2017. However, other reports put the console’s release window later in 2025.
We can infer a lot from the announcement date. If the console gets announced this year, March is likely, given that the original Switch was officially confirmed in October of 2016. If the announcement doesn't come until next year, the launch probably won’t come until after April.
Will it even be a proper Switch sequel?
Nintendo has a weird track record here. The baffling Wii U followed the massive success of the Wii. The Wii itself followed the more traditional GameCube. In other words, it’s possible it’ll be something out of left field and not exactly a true sequel to the Switch. However, this is unlikely this time around. As much as I would love to see wacky VR glasses or a completely bonkers console concept, all points indicate a more traditional approach.
Nintendo Patent Points to (Another) VR Headset https://t.co/pofTjclgOt #LaboVR #Nintendo pic.twitter.com/A5WEZUG3kL
— The Escapist (@EscapistMag) September 10, 2019
Developers have already seen the hardware, though in a much earlier form, and it seems to be a regular old console. While Nintendo hasn't confirmed hybrid functionality, it’d be a weird omission given the absolute financial firestorm of the Switch. We’ve also heard rumors of a Mini-LED display, which would track for a hybrid console. It’s highly likely this will be a straight-up Switch 2, or something like it, calling to mind the Super Nintendo.
Is the Nintendo Switch 2 backwards compatible?
If it’s a sequel to the Switch, the next question has to be about backwards compatibility. The Switch’s library is absolutely massive, and continues to grow, so gamers would be rightfully peeved if they couldn’t play Tears of the Kingdom on their new next-gen console. There’s good news on this front.
Multiple sources have reported that the console will likely be fully backwards compatible, which is great. This should be true of both digital releases and physical cartridges. Even Nintendo of America president Doug Bowser seemed to indicate this during an interview conducted last year, saying that the company’s goal this time around is to “minimize the dip you typically see in the last year of one cycle and the beginning of another.” Backwards compatibility would certainly get that done. Nintendo president Shuntaro Furukawa has also told investors that the company's revamped account system will make transitioning from Switch to its successor more smooth than previous generational leaps.
What about specs?
The rumors regarding specs are all over the place, so it’s tough to pin down. We know one thing for sure: It’ll be more powerful than the ancient Switch hardware, which was already antiquated back in 2017. One analyst allegedly got a hold of a spec sheet from the Korean United Daily News that said the Switch 2 would boast an eight-core Cortex-A78AE processor, 8GB of RAM, and 64GB of internal eMMC storage. This tracks for me, as these specs are about as underpowered in 2024 as the original Switch was in 2017.
Another source suggests that the eight-core CPU will be packaged inside an NVIDIA-produced Tegra239 SoC (system on a chip). Given the current Switch runs on an NVIDIA chip, that makes a lot of sense. The CPU will be more powerful, but it's the Switch 2's new GPU that will be a major differentiator. It's all-but-confirmed that the Switch 2 will support DLSS, NVIDIA's "deep learning supersampling" upscaling tech, which would allow the console to render games at a low resolution internally while outputting a high-resolution image. (Fun fact: We actually wrote about how perfect DLSS was for the Nintendo Switch 2 when the technology was announced alongside the RTX 20 series back in 2018.)
There are still questions about the Switch 2 and DLSS: Will the system support newer DLSS features like frame generation? Will existing games be automatically tidied up by NVIDIA's algorithm? Regardless of the exact implementation, DLSS upscaling will be a huge leap over the rudimentary techniques available to Nintendo Switch developers.
As for the display, there are many conflicting rumors. Early reports from solid sources suggested the Switch 2 would have an 8-inch display LCD display, but there have also been rumors about an 7-inch display with a 120Hz refresh rate. Some analysts have suggested this would be an OLED screen, while others have said it would be a Mini-LED display. A Mini-LED display is basically an LCD display that has a backlight made of (surprise!) mini-LEDs rather than edge lighting. This allows for local dimming, making the blacks more black. I’m hedging my bets here. I think it’ll be a standard LCD, to cut costs, with an OLED or Mini-LED model coming later down the line. However, Mini-LED screens are slightly cheaper than OLED displays, so that’s certainly a possibility at launch.
How much will the Nintendo Switch 2 cost?
We don't have too much information regarding price but we do have plenty of history to work with. The original Nintendo Switch launched at $300, which is pretty much the "magic number" when it comes to Nintendo console releases in recent years. The Wii U also came in at $300.
However, there are plenty of rumors circulating that Nintendo could be upping the asking price for the Switch 2. Numerous outlets have reported it'll be $400, or potentially even more expensive. However, the same analysts who say the console will be $400 were also fairly certain it would be out by the end of 2024 and, well, it looks like that ain't happening.
Dipping back into history, there is some precedence for a price uptick. The GameCube was $200 and the Wii was $250. The Wii U and Switch increased to $300 and, well, numbers like to go up. A $400 price tag would make it nearly as expensive as a PS5 and Xbox Series X. That would also put it at the same price as the 256GB LCD Steam Deck.
Do we know about any launch games?
Nope! But it’s certainly been a long time since we’ve gotten a proper 3D Mario adventure, right? That would be one heck of a system seller. Other than that, your guess is as good as mine. Past as prologue, we can expect something from Ubisoft and an off-the-wall title like 1-2-Switch.
If there’s a gimmick or hook involved with the console, we’ll also get a game that takes advantage of that. A dual release of Metroid Prime 4, just like Breath of the Wild and Twilight Princess before that, is also a possibility.
That's everything we know about the Nintendo Switch 2 today. We'll update this article with rumors we trust and with information we gather directly from sources. Any changes made to the article after its initial publishing will be listed below.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-everything-we-know-about-the-coming-release-110023903.html?src=rss