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Clive Thompson
6ab97c0046cb1aff364554baa3d2bceb50439ce93572ba2abd2a135faf82bb8e
Writer, musician/songwriter, hobbyist coder. Contributing writer to New York Times Magazine and Wired. Author of "Coders". Blogging at clivethompson.medium.com, archive of writing at www.authory.com/clivethompson -- email: clive@clivethompson.net; Signal: @clivethompson.98 -- #science #technology #coding #software #writing #literature #poetry clive@clivethompson.net

The "battle plan" for the first 180 days of a Republican federal administration -- architected by the Heritage Institute -- would dismantle pretty much every federal program aimed at reducing emissions and managing climate change: https://www.nytimes.com/2023/08/04/climate/republicans-climate-project2025.html?searchResultPosition=1

How do you cool down lions and tigers in a zoo, during a massive heat wave?

You make for them …

… some “bloodsicles”: https://slate.com/human-interest/2023/07/dallas-zoo-bloodsicles-zoologist-summer-heat-wave.html

Replying to 832c11cf...

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1983 review: 1/10. Low playability and addictiveness

2023 review: 10/10. completely captures the zeitgeist, is undemanding and non-addictive

Here’s my essay in praise of video-game piracy!

tl;dr — a new study estimates that 90% of classic video games aren’t in release any more

They’re vanishing from the marketplace at the pace of silent film and radio serials, despite being only a few decades old

Basically, the game industry (often understandably, mind you) doesn’t want to preserve older games

So, the only force that’s keeping this legacy alive?

Piracy!

My essay: https://clivethompson.medium.com/piracy-is-saving-video-game-history-a83d5b3700ff

“Friend” link https://clivethompson.medium.com/piracy-is-saving-video-game-history-a83d5b3700ff?sk=6a137aa6cd89229a86112844f0d6c809