*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 11:
Thinking quickly, you draw upon your scientific knowledge to create a makeshift weapon or device to defend yourself against the armed individuals. Using whatever materials you can find in the alleyway, you fashion a rudimentary device that emits a blinding flash of light. As you activate it, the sudden burst of brightness disorients your captors, giving you a brief moment of advantage. Seizing the opportunity, you make a swift move to disarm one of them. However, your attempt is met with a swift counterattack, and you find yourself overpowered. The armed individuals restrain you, taking away your makeshift weapon. What will you do?
1. Try to negotiate with the armed individuals, offering them something valuable in exchange for your freedom.
2. Use your scientific knowledge to analyze the situation and find a weakness or vulnerability in your captors.
3. Wait for an opportunity to escape, keeping a close eye on your surroundings for any potential openings.
Choose your next move wisely.