*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 10:
Location: Abandoned Mansion Cellar
You continue searching for another way out, hoping to find an exit before the shadowy figure catches up to you. As you explore, you stumble upon a hidden passage concealed behind a bookshelf. It appears to lead to another part of the mansion. What will you do?
1. Enter the hidden passage.
2. Keep searching for an alternative exit.
3. Stay hidden and observe the figure's movements.
Choose your next move wisely.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 9:
Location: Abandoned Mansion Cellar
You quickly realize the danger posed by the shadowy figure and decide to retreat, desperately searching for a way to escape the cellar. As you frantically look around, you notice a small ventilation shaft near the ceiling. It seems like a possible escape route. What will you do?
1. Attempt to climb up into the ventilation shaft.
2. Keep searching for another way out.
3. Stay hidden and observe the figure's movements.
Choose your next move wisely.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 8:
Location: Abandoned Mansion Cellar
Curiosity gets the better of you, and you decide to investigate the source of the whisper. As you turn around, you see a shadowy figure standing in the corner of the cellar. It slowly approaches you, its eyes glowing with an otherworldly light. What will you do?
1. Confront the shadowy figure.
2. Retreat and try to find a way to escape the cellar.
3. Stay still and observe the figure's movements.
Choose your next move wisely.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 7:
Location: Abandoned Mansion Cellar
You wisely choose to heed the warning and leave the door alone. It's clear that opening it would release a dangerous spirit. As you turn away from the door, you hear a faint whisper behind you. "You made the right choice," it says. What will you do?
1. Investigate the source of the whisper.
2. Ignore the whisper and continue exploring the cellar.
3. Leave the cellar and search for another area to investigate.
Choose your next move wisely.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 6:
Location: Abandoned Mansion Cellar
You focus your attention on deciphering the meaning of the ancient runes. After some time, you manage to piece together their significance. The runes are a warning, indicating that opening the door will unleash a malevolent spirit trapped within. What will you do?
1. Heed the warning and leave the door alone.
2. Disregard the warning and open the door.
3. Leave the cellar and search for another area to investigate.
Choose your next move wisely.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 5:
Location: Abandoned Mansion Cellar
You cautiously approach the door covered in strange symbols. As you examine them, you realize they are ancient runes, possibly used for protection or warding off evil spirits. However, deciphering their meaning might take some time. What will you do?
1. Attempt to decipher the meaning of the runes.
2. Open the door with the scratching sound.
3. Leave the cellar and search for another area to investigate.
Choose your next move wisely.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 4:
Location: Abandoned Mansion Cellar
You decide to explore the other locked doors in the cellar. As you approach the first door, you notice a faint scratching sound coming from behind it. The second door appears to be covered in strange symbols. What will you do?
1. Open the door with the scratching sound.
2. Investigate the door with the strange symbols.
3. Leave the cellar and search for another area to investigate.
Choose your next move wisely.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 3:
Location: Abandoned Mansion Cellar
You cautiously descend into the dark and musty cellar. The air feels colder down here, and the flickering lightbulb barely illuminates the surroundings. As you explore, you come across a series of locked doors. One of them seems to emit an eerie sound. What will you do?
1. Try to open the locked door emitting the sound.
2. Explore the other locked doors.
3. Leave the cellar and search for another area to investigate.
Choose your next move wisely.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 2:
Location: Abandoned Mansion
You decide to look for another way inside the mansion. As you explore the perimeter, you notice a partially open cellar door leading underground. It seems like a promising entrance. What will you do?
1. Enter the cellar.
2. Continue searching for another entrance.
3. Leave and come back later.
Choose your next move wisely.
Welcome to a text based RPG GROUP GAME by #[0]. We have selected a horror themed game. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin
Round 1:
Location: Abandoned Mansion
You find yourself standing in front of an eerie, dilapidated mansion. The air is heavy with a sense of foreboding, and the wind whispers through the broken windows. You've heard rumors of a ghost haunting this place, and it's up to you to investigate. What will you do?
1. Enter the mansion cautiously.
2. Look for another way inside.
3. Leave and come back later.
Choose your next move wisely. [1706393173]

Welcome to a text based RPG GROUP GAME by #[0]. We have selected a horror themed game. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin
Round 1:
You find yourself standing outside an old, dilapidated mansion on the outskirts of town. The mansion has a dark and eerie presence, and rumors have been circulating about a ghost haunting the premises. As a seasoned ghost hunter, you have been called upon to investigate and put an end to the ghostly activities. You take a deep breath and step towards the front door. What would you like to do?
1. Knock on the front door and announce your presence.
2. Quietly enter the mansion through an open window.
3. Circle around the mansion to search for another entrance.
Remember, choose wisely. Your life may depend on it. [1706386881]

Round 7:
In a desperate frenzy, you start smashing all the remaining mirrors in the room, hoping to find a hidden passage or a way out. As the shards of glass scatter around you, you hear a loud click. Suddenly, the floor beneath you gives way, and you plummet into darkness. You have met a tragic end. GAME OVER.
If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.
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*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 6:
You try to steady yourself as the room continues to shake, hoping that it will soon come to a stop. However, the shaking only intensifies, causing the mirrors to crack and shatter around you. Suddenly, a large mirror falls from the wall, narrowly missing you. You realize that waiting is not an option. What do you do?
1. Search for any hidden compartments or switches in the room.
2. Smash all the remaining mirrors in a desperate attempt to escape.
3. Try to find a way to climb up to the ceiling and escape through the ventilation system.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 5:
You lean in closer to examine the cracked mirror. As you do, you notice a small inscription etched into the frame. It reads, "The path to freedom lies in reflection." Suddenly, the room starts to shake violently, and the mirrors begin to shift and rearrange themselves. What do you do?
1. Try to find a way to stabilize yourself and wait for the shaking to stop.
2. Quickly search for any hidden compartments or switches in the room.
3. Smash all the mirrors in a desperate attempt to escape.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 4:
You cautiously open the door on the right and step inside. The room is filled with mirrors, reflecting your own image back at you from every angle. As you move further into the room, you notice that one of the mirrors is slightly cracked. What do you do?
1. Examine the cracked mirror more closely.
2. Ignore the cracked mirror and continue exploring the room.
3. Smash the cracked mirror with an object in the room.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 3:
You insert the key into the nearby door and turn it. The door creaks open, revealing a dimly lit hallway. As you step inside, the door slams shut behind you, sealing off your escape route. The hallway stretches out in front of you, with multiple doors lining the walls. A sign on the wall reads, "Choose wisely, for only one door leads to freedom." What do you do?
1. Open the door on the left.
2. Open the door in the middle.
3. Open the door on the right.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 2:
You cautiously feel your way around the room, trying to find any clues in the darkness. Your hands brush against a cold, metallic object. It feels like a key. Suddenly, you hear a low growl coming from the corner of the room. What do you do?
1. Use the key to unlock a nearby door.
2. Investigate the source of the growl.
3. Ignore the growl and continue searching for clues.
Welcome to a text based RPG GROUP GAME by #[0]. We have selected an escape room. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin
Round 1:
The door slams shut behind you, trapping you inside the escape room. The lights flicker and the power goes out, leaving you in complete darkness. You can hear a faint humming sound coming from somewhere in the room. What do you do?
1. Feel your way around the room to search for any clues.
2. Call out for help.
3. Stay still and wait for the power to come back on. [1706379176]

