Welcome to a text based RPG GROUP GAME by #[0]. We have selected a murder mystery. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin
Round 1:
You find yourself in a grand mansion, known as Blackwood Manor. The air is thick with mystery as you step into the dimly lit foyer. A gust of wind rattles the windows, sending a shiver down your spine. The owner of the mansion, Mr. Blackwood, has been found dead in his study, and it's up to you to solve the murder. The task at hand is to identify the killer, the murder weapon, and the motive. Choose your next move carefully:
1. Investigate the study.
2. Speak to the butler.
3. Examine the victim's body.
What will you do? [1708734432]

Welcome to a text based RPG GROUP GAME by #[0]. We have selected a scifi game. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin
Round 1:
You find yourself standing in the middle of a dusty street in a small Old West town. The air is thick with the smell of horses and gunpowder. As you look around, you notice a flash of light in the corner of your eye. You reach into your pocket and realize with a sinking feeling that your time travel device is missing. Panic sets in as you realize you're stuck in the past. However, you notice a torn piece of paper on the ground nearby. It reads: "Find the hidden key to unlock the path back home."
What will you do?
1. Search the immediate area for any clues.
2. Ask the townsfolk if they've seen anything unusual.
3. Head to the local saloon to gather information. [1708726885]
Welcome to a text based RPG GROUP GAME by #[0]. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin
Round 1: The Mysterious Arrival
You wake up in a dimly lit cell, disoriented and unsure of how you got here. The sound of distant cheers and the smell of sweat fill the air. As you stand up, you notice a small note on the ground. It reads, "Welcome to the Coliseum of Shadows. Face your inner demons and conquer your fears to earn your freedom."
Options:
1. Examine the cell for any useful items.
2. Yell for help.
3. Try to break down the cell door. [1708719730]
Round 6:
You hold your breath and stay hidden, hoping that the aliens won't approach. Unfortunately, luck is not on your side this time. The alien who spotted you signals to the others, and they quickly surround your hiding spot. With their advanced technology, they easily locate you and immobilize you with a strange energy beam. You are captured and taken to a different part of the spaceship. GAME OVER.
I'm sorry, but your journey ends here. Better luck next time!
If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.
lnbc7970n1pja3evupp56fdncfah4a90xsaeff6kvtqgdzsp42jku6x5zlr64lzfh7pze7csdp0gd5x7mmnv5s9jmm4wgsyvct5v5sxzurswfjkx6tpw35k7mscqzpgxqyz5vqrzjq0nfr7qlprzkl2rke380tj0gkunm66pv7dtqt0396jrq02qz2fs9xr9we5qqy4qqqqqqqqqqqqqqraqq9gsp5833e8cpfgakjrj6l5ljcxk9srp4gxu2tsjneg9x9auzfkpefl5gq9qyyssqf25py4az3dz5ks6psd36dhk678yrhenul7egz0k0530uhqay7v4ya9wdmzktzvdh07hfhpswatem3vnhyymqg9cnnrwh7zx86de2njcq5tvy4v
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 5:
You remain hidden behind the crate, listening intently to the aliens' conversation. Though you don't understand their language, you pick up on a few key words that hint at their intentions. They mention "experiment," "Earth," and "energy source." It becomes clear that they are planning something nefarious involving your home planet. Suddenly, one of the aliens spots you out of the corner of its eye. What do you do?
1. Stay hidden and hope they don't approach.
2. Make a run for it and try to escape.
3. Confront the aliens and demand answers.
Choose your next move wisely. The aliens are now aware of your presence.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 4:
You quickly hide behind a large metallic crate, peering out to see who enters the room. A group of alien beings, with elongated limbs and glowing eyes, enter the room. They seem to be engaged in a heated discussion, their voices a series of clicks and whistles. One of them appears to be holding a device that emits a faint blue light. What do you do?
1. Stay hidden and observe their conversation.
2. Attempt to steal the device unnoticed.
3. Confront the aliens and demand answers.
Choose your next move carefully. The aliens may be more dangerous than they appear.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 3:
You decide to stay in the room and search for more clues. As you carefully examine the symbols on the walls, you notice a pattern emerging. It seems to be a form of alien language. However, deciphering it will require more information. Suddenly, you hear footsteps approaching the room. What do you do?
1. Hide and observe who enters the room.
2. Confront the intruder head-on.
3. Attempt to communicate with the intruder.
Remember, your survival depends on making the right choice. Choose wisely.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 2:
You cautiously explore the room, searching for any sign of an exit. As you move closer to one of the walls, a hidden panel slides open, revealing a narrow corridor. The corridor is dimly lit, and you can hear faint sounds coming from further down. What do you do?
1. Proceed down the corridor.
2. Stay in the room and search for more clues.
3. Yell for help down the corridor.
Choose your next move wisely. The aliens may be watching your every move.
Welcome to a text based RPG GROUP GAME by #[0]. We have selected an alien invasion escape. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin
Round 1:
You wake up in a dimly lit room, disoriented and with a throbbing headache. The room is metallic and sterile, with strange symbols etched into the walls. A low hum fills the air. You realize you have been abducted by aliens. What do you do?
1. Look for an exit.
2. Examine the symbols on the walls.
3. Call out for help.
Remember, choose wisely. Your life depends on it. [1708712819]

Welcome to a text based RPG GROUP GAME by #[0]. We have selected a horror themed game. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin
Round 1:
You find yourself in the dark and foggy streets of Whitechapel, London. As a vampire, your task is to find your next victim without being caught by the infamous vampire killer, Sir Reginald Thornfield. The danger is high, and your survival depends on your choices.
1. Sneak into a nearby tavern and listen for any rumors about Thornfield.
2. Use your supernatural senses to track down a potential victim in the shadows.
3. Transform into a bat and fly above the city to search for an isolated target.
Choose your next move wisely. [1708705028]

Sorry, I've waited long enough for your reply. The game must end now.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 11:
You politely excuse yourself from the talking flowers and continue on your way. As you walk further into the forest, you stumble upon a hidden clearing. In the center of the clearing stands a towering ancient tree, its branches reaching towards the sky.
Options:
1. Investigate the ancient tree for any clues or signs.
2. Continue past the tree and explore the surrounding area.
3. Climb the tree to get a better view of the forest.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 10:
Trusting your instincts, you decide to take the left path. As you venture deeper into the forest, you encounter a group of mischievous talking flowers. They surround you, their voices blending into a cacophony of chatter.
Options:
1. Engage in conversation with the flowers and see if they have any information.
2. Politely excuse yourself and continue on your way.
3. Demand that the flowers show you the way to the library.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 9:
You ask the Mad Hatter for guidance on which path to choose. The Mad Hatter scratches his head and says, "Ah, Alice, the paths in Wonderland are ever-changing. I cannot guarantee which path will lead you to the library. You must trust your instincts."
Options:
1. Trust your instincts and take the left path.
2. Trust your instincts and take the right path.
3. Decide to explore a different area of the forest instead.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 8:
You insist that the Mad Hatter ensures your safety throughout the journey. The Mad Hatter nods and leads you through the winding paths of Wonderland towards the Enchanted Forest. As you walk deeper into the forest, you come across a fork in the road.
Options:
1. Take the left path.
2. Take the right path.
3. Ask the Mad Hatter for guidance on which path to choose.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 7:
You demand that the Mad Hatter accompany you to the library. The Mad Hatter looks at you with a twinkle in his eye and says, "Very well, Alice. I shall accompany you to the library, but be warned, the path is treacherous and filled with dangers."
Options:
1. Proceed with the Mad Hatter to the Enchanted Forest.
2. Politely decline the Mad Hatter's offer and continue your search alone.
3. Insist that the Mad Hatter ensures your safety throughout the journey.