I think these Golang websocket libraries are all broken.
Alternatively, the websocket protocol is another victim of Google stepping in and "embracing" it but adding pseudo-optional features to it such as compression and weird parameters that not all libraries support in the same way but some will assume others do support.
I've only used x/net/websocket but I kinda like it now that I have it working.
Please Login to reply.
And you never get bad handshake issues ever?
haha, honestly I don't think so, but I haven't tried implementing a relay.