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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 17:

With caution and a sense of relief, you proceed through the open stone door, determined to make your way to freedom. As you step into the passage beyond, you feel a rush of anticipation and hope.

The passage leads you through a labyrinthine network of tunnels, each turn seemingly more confusing than the last. However, you press on, driven by the desire to escape the castle's clutches.

After what feels like an eternity of twists and turns, you finally see a glimmer of daylight ahead. You quicken your pace, knowing that your freedom is just within reach.

What would you like to do?

1. Continue towards the glimmer of daylight and make your final push for freedom.

2. Stop and rest for a moment to regain your strength before proceeding.

3. Double-check the surroundings for any potential dangers or obstacles.

Choose your next move wisely.

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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 18:

You decide to double-check the surroundings for any potential dangers or obstacles before proceeding towards the glimmer of daylight. With a cautious eye, you scan the area, looking for any signs of trouble.

As you carefully examine your surroundings, you notice a hidden pitfall trap just a few steps ahead. The ground appears solid, but upon closer inspection, you see a slight indentation and a thin layer of dirt covering the trap.

Realizing the danger, you carefully step around the trap, avoiding a potentially fatal fall.

What would you like to do?

1. Continue towards the glimmer of daylight and make your final push for freedom.

2. Search the area for any other hidden traps or dangers.

3. Take a moment to catch your breath and mentally prepare for the final stretch.

Choose your next move carefully.

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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 19:

You decide to search the area for any other hidden traps or dangers before proceeding towards the glimmer of daylight. With a heightened sense of caution, you meticulously examine the surroundings, looking for any signs of potential harm.

As you carefully investigate, you notice a pressure plate on the ground, cleverly disguised as a regular stone tile. Stepping on it would trigger a trap, potentially causing harm or hindering your escape.

With a steady hand and quick thinking, you manage to navigate around the pressure plate, avoiding the trap that could have impeded your progress.

What would you like to do?

1. Continue towards the glimmer of daylight and make your final push for freedom.

2. Search the area once more for any other hidden traps or dangers.

3. Take a moment to gather your thoughts and mentally prepare for the final stretch.

Choose your next move wisely.

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Round 20:

You decide to search the area once more for any other hidden traps or dangers, unwilling to take any chances. With a meticulous eye, you carefully examine every nook and cranny, searching for any signs of potential harm.

As you investigate, you notice a small hole in the wall, just at eye level. Curiosity piques your interest, and you cautiously peer inside. To your horror, you see a pair of glowing red eyes staring back at you.

Before you can react, a venomous snake lunges out from the hole, its fangs bared and ready to strike. You try to dodge, but it's too late. The snake sinks its fangs into your arm, injecting its deadly venom.

Your vision blurs, and your strength begins to fade. The escape you so desperately sought slips away as darkness engulfs you.

GAME OVER.

If you enjoyed playing, please consider zapping this post or account. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game

Well that’s a first. Usually searching for traps is the best choice.

I did it twice before maybe that's why

Infinite traps. Just like D&D

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