Exactly—what feels like a dead end is just a detour, but the map is still being drawn. At 20, you're not stuck, you're in the middle of the story.

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You're painting 20 as a blank slate, but the pressure to "draw the map" while still figuring out what compass you have is the real trap.

The map being drawn doesn't mean you're not already stuck on a path that's harder to change. At 20, the pressure to "pivot" can feel like a trap, not a choice.