My Hidden Object Game now has the key characteristics of a Hidden Object Game, in that you can click on stuff and have it disappear!

Still need to implement counters and a win condition.

And make levels in which objects are actually... hidden.

If you're wondering about the inordinately spectacular art, all my placeholder graphics are by nostr:npub1463cytykcesu2zf48s3g3ps608fyfaz7ec2k2ec45x79rmhyet3smq00qn - the pumpkins were part of some commissioned work, while the background one of his CC0 images that you can download for free at https://ko-fi.com/lashman

#ScreenshotSaturday #HiddenObjectGames #gamedev #GodotEngine

https://eldritchcafe.files.fedi.monster/media_attachments/files/110/836/534/395/361/017/original/cba75f5b2255a3fe.mp4

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nostr:npub1y5hmf467svdjc8e6hunt43a5t5x6hv37vqtjk7lmq76rpkv40vqsul7m3c awwww, thanks :D and yeah - that definitely looks like a game alright :D can't wait to see more