*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 14: Convincing the Henchmen
You step forward, attempting to reason with the henchmen and convince them to stand down peacefully. With your persuasive skills and calm demeanor, you make a heartfelt plea for them to reconsider their allegiance to Dr. Chaos.
To your surprise, one of the henchmen hesitates, looking conflicted. "You make a good point," he says. "But Dr. Chaos won't take kindly to betrayal."
Before you can respond, another henchman raises his weapon, ready to attack.
What will you do?
1. Use your Invisibility to swiftly disarm the henchman and neutralize the threat.
2. Try to reason with the henchmen once more, appealing to their sense of morality.
3. Dodge the attack and retreat, seeking another opportunity to apprehend Dr. Chaos.
Choose your next move quickly! The situation is escalating!