I've updated the `decrypt` function in NDKEvent to use the decrypted event caching functionality:

1. First checks if a decrypted version exists in cache using `getDecryptedEvent` (sync) or `getDecryptedEventAsync` (async)

2. If a cached version is found, it uses that content and returns early

3. If not found, proceeds with normal decryption process

4. After successful decryption, stores the result in cache using `addDecryptedEvent`

This implementation ensures we don't waste resources re-decrypting events that have already been processed, which is especially valuable for applications with many encrypted messages.

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