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https://www.fastcompany.com/27333/trillion-dollar-vision-dee-hock

^ 50 yrs ago, a credit revolutionizing dao almost

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https://iris.to/post/note1es2zmft7nqytqvp8v6t7qffrkt8wj4fdvgjy8kvh7l7qu9zxrjlqqgyqfd

marty bent, amjad masad on #replit

a) social program-learning

b) ai enhance

c) bounties

d) youth/international players

sounds like REPLIT isn't used in production and i can't find NOSTR stuff there, but current plan for gamegame fastr is APRIL on replit

https://www.youtube.com/watch?v=YDn1gvQMQdQ

^ gamegame can ride along w wepages in similar way

ps turn CCaptions ON < superhypertext syncs voice, plain text syllables

https://www.youtube.com/watch?v=841r9HYq1sc

^ vocaltext syncs closed captions 10x more precisely

legally broadcaster may be required to use it jaja

"captions must sync w speech to greatest extent possible"

yadda yadda

#fastr build stuff faster but will focus 100% on building players 1st

888888888 billion

88888888

8888888

888888 million

88888

8888

888 thousand

88

8

^ players

#0ui like nostr paves way to million billion player game

#twext started the superhypertext stuff, the idea is we read/write text a lot, the ask is "how improve the *medium* of text?" or

how align more meaning, pictures, voice w text, to

'make meaning faster'

maybe a fast action game with

a) skin in game

b) habitual fast actions

c) connecting w more and more players

d) #fastr

https://xc.cx/etheden23.html too many ideas too much

one "1" thing to focus on:

1) game grow players fastr

a) RISK eeensy-weensy for 8 hours even

b) REWARD find ways we grow players

c) RATIO iterate to fastr player game where

d) players own the game