*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 21:
You decide to make a run for it, realizing that finding help or a means of escape is crucial in this dangerous situation. With Mrs. White momentarily stunned, you sprint towards the hidden room's exit, determined to find assistance.
As you navigate through the mansion, your heart pounds in your chest. Every creak of the floorboards and flicker of shadows adds to the suspense. You must find a way to alert others and bring an end to this deadly game.
Just as you reach the main hallway, you hear footsteps approaching from behind. It's Mrs. White, hot on your heels, fueled by her determination to silence you.
What would you like to do?
1. Continue running and try to lose Mrs. White in the mansion.
2. Find a room to hide in and wait for an opportunity to escape.
3. Confront Mrs. White head-on and attempt to subdue her.