*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 15:
You decide to gather more information and resources before deciding on the best course of action. You delve deeper into the underground network of vampires and gather intelligence on Lady Seraphina's vampire hunting society. Through your efforts, you discover that Lady Seraphina possesses a powerful artifact, a relic said to have the ability to weaken and immobilize vampires. This artifact could be the key to her success in hunting down creatures of the night. What will you do?
1. Plan a daring heist to steal the artifact from Lady Seraphina, depriving her of her most potent weapon.
2. Abandon the plan to confront Lady Seraphina and her vampire hunters, realizing the danger of facing her with such a powerful artifact.
3. Seek out ancient vampire lore and rituals that may provide a countermeasure against the artifact's effects.
Choose your next move wisely.