MiniGame (S.MG), March 2015 Statement

S.MG incoming and outgoing

Incoming

Outgoing

Description

Value

Description

Value

Game server

2.37893612

--

Total

0

Total

0

S.MG assets

Account

01.03.2015

Net change

31.03.2015

Cash

8`736.77854606

2.37893612

8`734.39960994

Tangibles

0

0

0

Intangibles and goodwill

62.28719983

2.37893612

64.66613595

Total assets

8`799.06574689

S.MG liabilities

Account

01.03.2015

Net change

31.03.2015

Shareholder equity

8`799.06574689

0

8`799.06574689

Total liabilities

8`799.06574689

S.MG has a total of 88`096`605 authorised shares outstanding. The total assets per share implied value is thus 0.00009988 BTC. The cash+tangible assets per share implied value is thus 0.00009917 BTC.

S.MG realised no operating revenue this period, and is not expected to realise operating revenue next period. The P/E implied value per share is thus 0 BTC.

S.MG has Special Stock Warrants outstanding, as follows :

#

Fingerprint

Shares

BTC

Par

1

6160E1CAC8A3C52966FD76998A736F0E2FB7B452

88`096`605

8`809.6605

1

2

AE3A51FA6C038A5B4D3FE80FBD7C5558DD9EFA14

10`850`000

1`302.0

1.2

3

5015BD3D0AE659C8B8632F31CF2950F23C844002

192`307

25

1.3

T

99138912

10`136.6605

1.0224

Provisional statement, will be considered accepted within 24 hours. Make any observations or corrections below.

Miscellaneous

So in all honesty, what happened here is that I got a test variant to play with myself, which resulted in... changes. I changed numerous and sundry things, an illustrative example of which would be : originally, the plan was to seed the economy through having Greyhawk give out 100 coin gifts to visitors once a day. Instead of this we will have (hopefully) a system where a money bag is distributed through a special event, which does the same service. It's a much better solution for many reasons, including the collector value of the item in question, but it also requires specific changes and new tests being done etc.

The game could have shipped two weeks ago, or in a few days provided I'm done futzing with it, which I'm not sure I am. Originally the "ready" package included ~100 different items. We're over 350 items at the moment, strictly because I kept going "o hey, how about adding this thing" about twice a week for the past month.

In any case, Eulora goes from "imminent release during March" to imminent release during April". It will come with an engrossing mining-crafting economy, in support of which statement I offer the proof that look, I am already engrossed with it. See you in-game soon!

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Category: S.MG

Friday, 03 April, Year 7 d.Tr.

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