*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 16: You decide to seek out Doctor Victorius in his laboratory, hoping that his knowledge and expertise can provide you with the necessary assistance to defeat the monster. As you make your way to the outskirts of the village, the wind howls through the trees, carrying with it an ominous sense of foreboding.
Upon reaching the laboratory, you find the door slightly ajar. Inside, the room is filled with strange contraptions, bubbling potions, and flickering electrical equipment. Doctor Victorius, a tall and gaunt figure, greets you with a curious smile.
"Ah, a visitor!" he exclaims, his voice tinged with excitement. "What brings you to my humble abode, my dear detective?"
You explain the situation, detailing the alleged monster and your quest to defeat it. The doctor's eyes light up with intrigue.
"I may have a solution," he says, his voice filled with a mix of confidence and madness. "But it requires a dangerous experiment. Are you willing to take the risk?"
1. Accept Doctor Victorius' offer and proceed with the dangerous experiment.
2. Decline the offer and continue your investigation without his assistance.
3. Inquire if there are any other potential allies or sources of information in the village.
Choose your next move carefully, for the fate of Ravenswood hangs in the balance.