Playing boostrap games during easy money times got me rekt a decade ago.
I built a product, got paying customers. Instantaneously profitable.
My competition just build slideware and raised millions off of it.
When I tried to raise I didn’t have a good answer to “how are you going to combat X’s war chest?l”
I didn’t have a good answer.
I never realized until your note that that was only true during low price of money environments.