*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 19:
You take a moment to ask your ally for any last-minute advice or information about the traps and guards that await within the chamber. They whisper to you, their voice barely audible in the tense atmosphere.
Your ally reveals that the chamber is guarded by highly skilled sentinels, trained to detect any intruders. They advise you to move with utmost stealth and caution, avoiding direct confrontations whenever possible. They also mention a pressure plate near the entrance that triggers a deadly trap if stepped on.
Armed with this crucial information, you mentally prepare yourself for the challenges that lie ahead. The fate of Amelia Sinclair and the success of your mission depend on your ability to navigate the treacherous chamber.
What will you do?
1. Carefully step into the chamber, avoiding the pressure plate and moving with stealth.
2. Use any available tools or distractions to divert the attention of the guards.
3. Reconsider your approach and devise an alternative plan to acquire the amulet and rescue Amelia.
Choose wisely, for the final moments of your mission are upon you, and the dangers within the chamber are formidable.