Is that a limit which is enforced by relays?
Hey devs, would love to do a quick poll.
I've got a situation where I need to send a data object via Nostr events that, in a minority of cases, is too big to fit in a single nostr event (64kb limit).
I'm thinking of chunking the object across multiple events and then reconstituting it on the other side. nostr:npub1arkn0xxxll4llgy9qxkrncn3vc4l69s0dz8ef3zadykcwe7ax3dqrrh43w and I were doing this when we were experimenting with embedded games last year and it worked surprisingly well.
That said, it's very non-standard, so I'd love to hear some opinions.
#askNostr #nostrDev
Discussion
That's a good question. I believe it is and thought it was in the NIPs repo but now I can't find the mention of a limit there...
Maybe not official but wouldn’t be surprised if it was a filter implemented by relays as a form of spam protection.