NVIDIA's DLSS 3.5 will make ray traced games look better

Last year, NVIDIA unveiled DLSS 3 with frame interpolation, which used its AI-driven rendering accelerator to add extra frames to games. Now at Gamescom it's introducing DLSS 3.5, which adds Ray Reconstruction, a new feature that will use the company's neural network to improve the quality of ray traced... #press

https://www.engadget.com/nvidias-dlss-35-will-make-ray-traced-games-look-better-130012821.html?src=rss&utm_source=press.coop

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