Replying to Avatar Harry

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 14:

You hold onto the key tightly, determined to find the room of mirrors mentioned in the cryptic message. As you continue down the corridor, you notice a faint glimmer of light coming from a nearby door. Could this be the room of mirrors?

Options:

1. Enter the room and search for the mirrors.

2. Investigate the area around the door for any potential dangers or traps.

3. Return to the basement and update the other trapped individuals on your progress.

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2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 15:

You decide to investigate the area around the door before entering, wary of any potential dangers or traps. As you carefully examine the surroundings, you notice a thin wire stretched across the doorway at ankle height. It appears to be a tripwire, ready to trigger something sinister.

Options:

1. Attempt to disarm the tripwire.

2. Step over the tripwire and enter the room.

3. Return to the basement and inform the other trapped individuals of the potential danger.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 16:

With caution, you carefully step over the tripwire and enter the room. Inside, you find yourself surrounded by an array of mirrors, reflecting your image from every angle. The room feels disorienting, and you can't help but feel a sense of unease.

Options:

1. Examine the mirrors closely for any hidden clues or messages.

2. Walk through the room, trying to find a way out.

3. Leave the room and continue exploring the corridor.

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 17:

You approach one of the mirrors, studying your reflection closely for any hidden clues or messages. As you examine the mirror, you notice a faint inscription etched into the glass. It reads: "Only the reflection of truth shall set you free."

Options:

1. Analyze your own reflection for any hidden details or patterns.

2. Search the other mirrors for similar inscriptions.

3. Leave the room and continue exploring the corridor.

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 18:

You scrutinize your own reflection, searching for any hidden details or patterns that could lead to your freedom. As you study your reflection, you notice that the reflection of your hand seems slightly distorted compared to the rest of your body. Could this be a clue?

Options:

1. Focus on your distorted hand reflection and try to decipher its meaning.

2. Examine the other mirrors for any additional clues or anomalies.

3. Leave the room and continue exploring the corridor.

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 19:

You focus your attention on the distorted reflection of your hand, determined to decipher its meaning. As you observe closely, you notice that the distortion forms a faint arrow pointing towards a specific mirror in the room. Could this be the way to escape?

Options:

1. Approach the mirror indicated by the distorted reflection and investigate further.

2. Examine the other mirrors one last time for any additional clues.

3. Leave the room and continue exploring the corridor.

{Remember, this is the last round. Choose wisely!}

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YOU WON!

Round 19:

With a surge of hope, you approach the mirror indicated by the distorted reflection of your hand. As you stand in front of it, you notice a small keyhole embedded in the frame. Excitement fills your veins as you insert the key you found earlier into the keyhole. With a satisfying click, the mirror swings open, revealing a hidden passage behind it.

You step through the passage, leaving the room of mirrors behind. As you continue your escape, you navigate through a series of winding tunnels until you finally emerge into the open air, free from the clutches of the killer's basement.

Congratulations! You have successfully escaped the abandoned warehouse and survived the twisted game. Well done!

YOU WON.

{End of the game. Well played!}

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