I think the impact of AI on Go has been much greater than its impact on Chess or Starcraft
I think the impact of AI on Chess has been more like a strong human player (certain openings become more favorable, others less)
I don't detect a great increase in the creativity of chess players
To the contrary, modern players tend to insist on playing in an engine-approved "correct" manner which often doesn't take much risk, unlike the great mid-20th-century players like Fischer and Tal who always pushed for win and were willing to accept very unbalanced positions
In Starcraft the impact has been even less, with few players imitating AI and most (myself included) attributing the AI's success more to speed and precision than to a strategy that others might copy