nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqg53y3t0krt8ems8pps9pd3vrs8y6q2xdpj0t7npdkh2m9j2fdumq0pavnq I thought that was it, yes I agree I think it doubles up the work, plus my sketching tends to be little mechanical parts and doodles.
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqn9ruq3scktxxxk5gwu6crtwddzpmjcmzazt5fuveyf4lkhsslcds9ykxav Thanks Mark! This particular work is based on a sketch by Denis Spichkin. I usually mention that along with the final result.
When I create something from scratch, I usually just go for it in 3D. Making a sketch feels like doing the work twice, and it also limits total exploration freedom in 3D.
Discussion
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqg53y3t0krt8ems8pps9pd3vrs8y6q2xdpj0t7npdkh2m9j2fdumq0pavnq nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqn9ruq3scktxxxk5gwu6crtwddzpmjcmzazt5fuveyf4lkhsslcds9ykxav For me, working with SDFs feels a lot like sketching and concepting 😁