Would be great if you could give some insight while you're working on it. Especially what the differences between both frameworks are and how you solved some aspects of the migration.

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I'm using this: https://github.com/V-Sekai/unidot_importer

in combination with this:https://github.com/barcoderdev/FBX2glTF

to export my whole game as a unity package and convert into a godot project. Exporting from unity took quite some time and I started the import a few hours ago and it's still working. I'll let you know results when I'm done

Thanks 🙂 looking forward to that