3
Discussion
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 11:
Despite the powerful blast, you activate your healing ability, allowing your wounds to quickly mend. Determined to save the day, you return to the control panel and resume your attempt to deactivate the self-destruct sequence.
With each passing second, the countdown becomes more urgent, and the pressure mounts.
What will you do?
1. Enter a series of random codes, hoping to stumble upon the correct one.
2. Analyze the control panel for any clues or hints that might reveal the deactivation code.
3. Use your superhuman memory to recall any previous encounters with Dr. Malevolent that might provide insight into the code.
3
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 12:
You tap into your superhuman memory, recalling previous encounters with Dr. Malevolent. Suddenly, a memory flashes in your mind - a conversation you overheard between Dr. Malevolent and his henchmen, mentioning a significant date in his life.
With this clue in mind, you quickly input the date into the control panel, hoping it will deactivate the self-destruct sequence.
*Enter the date in the format MM/DD/YYYY:*
{Please provide the date in the format MM/DD/YYYY.}
28/02/2000
02/29/2000
01/04/2000
1
*This is a group game. Anyone can respond, but the first action number replied will be used.
I'm sorry, but that is not the correct format. Please provide the date in the format MM/DD/YYYY.
01/09/2009
I give up