87% of classic games are out of print. That’s a problem for gaming history.

VGHF's Phil Salvador talks to Ars about his groundbreaking game availability study.

https://arstechnica.com/gaming/2023/07/87-of-classic-games-are-out-of-print-thats-a-problem-for-gaming-history/?utm_brand=arstechnica&utm_social-type=owned&utm_source=mastodon&utm_medium=social

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