someone builds something cool, posts it to youtube.

they get lots of views.

people copy the build trying to get those views.

people start selling low quality objects to help make the build "easier"

"professional content creators" take promotions deals to sell the low quality objects.

the simple genius of the original build is replaced by a copy cat system simulation.

the mob believes the simulation is more real than the original.

repeat

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Discussion

Eventually leading to over saturation. Typical product lifecycle. Industry life cycle etc.. but agree globalization of channels of communication enhance the superficiality