There are three things that waste SoC performance in modern mobile devices: over-engineered system UIs, 3D gacha games, and locally running LLMs.

All of these can drive old devices to be obsolete with new software, and most importantly, directly allow the OS software to abandon the old hardware. And it can also directly take away from the already excessive hardware performance, and then overconsume the battery.

And the last OS to make large-scale use of transparency was: Windows Aero

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At least games and LLMs are optional, but over-engineered system UI is unacceptable. The transparency effects consume excessive resources, essentially forcing users to upgrade to the latest hardware for a smooth experience.

True, I can't imagine Apple doing something like this to their powerful A-series chips. Just more fancy space depth and transparency.

they just need some excuse to convince people to upgrade to the latest models 😅