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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 15: Determined to prove your wit and wisdom, you focus your mind on solving the riddles and answering the spirits' questions. The whispers grow louder and more intense as you prepare yourself for the challenge.

The first riddle echoes through the chamber: "I speak without a mouth and hear without ears. I have no body, but I come alive with wind. What am I?"

1. Answer: "An echo."

2. Answer: "A voice."

3. Answer: "A thought."

Choose your answer by selecting option 1, 2, or 3.

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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 16: With confidence, you answer, "An echo."

The chamber falls silent for a moment, and then the spirits' voices rise again, presenting the second riddle: "I can fly without wings. I can cry without eyes. Wherever I go, darkness follows me. What am I?"

1. Answer: "A cloud."

2. Answer: "A shadow."

3. Answer: "A dream."

Choose your answer by selecting option 1, 2, or 3.

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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 17: You confidently answer, "A cloud."

The chamber trembles, and the whispers intensify. The spirits' voices merge into one as they present the final riddle: "I am taken from a mine, and shut up in a wooden case, from which I am never released, and yet I am used by almost every person. What am I?"

1. Answer: "A pencil."

2. Answer: "A secret."

3. Answer: "A memory."

Choose your answer by selecting option 1, 2, or 3.

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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 18: You answer, "A pencil."

The chamber grows still, and the whispers subside. The spirits' voices echo with approval, and the carvings on the walls cease their shifting. The path to the dragon's heart is now clear.

As you approach the pedestal, the pulsating gemstone stops its rhythmic glow and settles into a steady, vibrant hue. You carefully reach out and grasp the dragon's heart, feeling its power coursing through your veins.

However, as you hold the heart, a surge of energy courses through your body, overwhelming your senses. The curse of the amulet reacts to the dragon's heart, intensifying its grip on your soul.

1. Fight against the curse with all your strength.

2. Embrace the power of the curse and succumb to its influence.

3. Release the dragon's heart and abandon your quest.

Choose your path by selecting option 1, 2, or 3.

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Round 19: In a moment of weakness or perhaps a misguided desire for power, you choose to embrace the power of the curse and succumb to its influence. The curse seizes hold of your mind and body, twisting your thoughts and distorting your perception of reality.

As the curse takes hold, your actions become erratic and unpredictable. You lose control over your own actions, becoming a vessel for the dark forces that now consume you. The amulet's curse has won, and your quest to break it ends in tragedy.

GAME OVER.

Thank you for playing.

If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.

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