I think having to explain it as a developer highlights the point I'm trying to make with my feedback/experience regarding the UI. It often isn't clear at all what's happening in the UI. At least not as a new user. I have an experience like this every time I use the client.
Not every client will be for everyone, but I keep wanting to like Amethyst and end up getting frustrated trying to do basic things.
It has many cool features, and this is one, but it isn't cool when it's acting like a roadblock with no explanation. It could be just cool if the features made sense. Maybe an explainer the first time they are used? An intro on first launch?
Thanks for the response.
