Edit: found the GitHub repo

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I am kind of in #[4]​‘s camp of thought that onboarding is the means to an end and not a destination. It’s something people “get through” to see what’s behind the veil. Not sure how much sense a stand-alone onboarding site makes 🤔

Nostr’s biggest issue is lack of diversified content due to lack of users. Onboarding can help get people in but if there’s nothing to consume, no amount of gamification is going to do anything to fix the core problem.

Somehow I feel nostr key is not that important

If the content is rich enough, people totally can comment/interact with a one time key without feeling it exists

For content creator, currently workflow is a bit weird( if you are totally used to web2) but still worth to manage since the advantage is so obvious

Yep. If you get people hooked on the content, they’ll jump through hoops to figure out how all of this works.

💯 focus on connecting new users to “value” (however THEY define it) as fast as possible and see churn plummet.

Agree on the diversification of apps and content. As #[2]​ mentioned, focus on getting builders to build, before the in flux of users than we can handle.

I’m working on a Fiverr-like app on nostr, barely 10% completed. Do you know of any like that? Before I continue further later to find out like nosta.me

No not aware of any fiverr clones on nostr but seen some on bitcoin/lightning. As far as I remember it’s a ghost town.

Ghost towns are one of the fundamental things nostr fixes.

Distribution is one of the magic pills nostr gives makers and entrepreneurs, and make building on nostr exponentially increasingly appealing.

I suppose a fiverr on nostr would have an advantage as it would broadcast those gigs as events for the whole of nostr to see 🤔

That’s right. The “content” is great for the title and summary. And you can see who is reputable with past jobs and from how the user interact with other clients from the past, and badges can also be rewarded.

From humble beginnings…

Nobody gets a new product for the onboarding process, but plenty of people ditch an easily acquired product halfway through the onboarding. Every extra step filters some people out. Always offer “skip” where possible.

1). What percentage of people who start the onboarding come back to log in the following day? Anything below 50-60% is probably fatal.

Having observed founders try to gamifies products people didn’t want to use, I sand by my statement.

Gamification alone is not a solution.

💯💯💯💯

Training accidents are so devastating.

🫣