A comprehensive guide explores dithering, color quantization, and CRT display emulation techniques for creating retro-style effects in WebGL and React Three Fiber projects, featuring practical code examples and interactive demonstrations for implementing ordered dithering, RGB cell patterns, and screen curvature effects.

https://blog.maximeheckel.com/posts/the-art-of-dithering-and-retro-shading-web/

via https://hnrss.org/newest?points=100

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