There's a curious lack of guidance in #Starfield. I appreciate that some folks prefer minimal UI & no hand-holding, but there are some surprisingly glaring omissions.

Example: Your ship has 6 power systems (with 3-letter abbreviations in the UI), and the 1st time you get in the cockpit you're instructed to toggle between them & add/subtract power. But you're not told WHAT those systems do.

Also, how on earth do you toggle weapons on the fly? This just doesn't feel polished.

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Also, I'm just gonna say it: Pressing a button to travel to a distant planet, and then pressing another button to land REALLY sucks the fun and discovery out of space travel...