*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 12:
You proceed cautiously along the newly revealed path, aware that the trials of the Spine of Desolation are far from over. The air grows thinner as you ascend higher into the mountain range, and the wind becomes more relentless, threatening to knock you off balance.
As you navigate the treacherous terrain, you come across a narrow bridge suspended over a deep chasm. The bridge appears fragile, and the gusts of wind threaten to sweep you away. This is the trial of wind, testing your agility and balance.
What will you do?
1. Carefully cross the bridge, using your agility and balance to navigate the treacherous winds.
2. Search for an alternate route or a safer way to cross the chasm.
3. Use your survival skills to fashion a makeshift harness or safety mechanism before attempting to cross.
Choose wisely, for the trial of wind will test your skill and nerve.