I just released my first #OoT-inspired data structure: oot_bitset. it's so simple its a single header file in C with a few defines. Yes you heard it right. A datastructure library inspired by an n64 game from the 1998, thanks to the oot decompilation project. Now its documented and available for anyone to use.
It's almost so obvious in retrospect, but I don't think I've ever seen an implementation like this before. Usually its some complex library that tries to do everything. What if you only need to store less than 4096 flags compactly in a small array? This is the library for you.
Back in this era brutal simplicity was the norm. Sometimes I wish we got back to that.
https://github.com/jb55/oot_bitset
Too many years of video games I read that as Ocarina of Time
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it is ocarina of time
its a data structure I found within the game and released it as a library
So cool!
first oot inspired library? lol.