it's an open standard for gambling generally. provable verification is like:

hash(nonce, server seed, client seed, timestamp) ->

get hex digest ->

convert hex to number ->

that is your random number

to verify, given your client seed you set, and server seed revealed (hidden at time of bet), you can hash it yourself and verify the number is the result

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but it's tricky how this is implemented because house can just keep trying multiple server seeds until result meets their liking. this is why server seeds should be hash chains or predetermined in advance or something

Quite interesting. Thanks