i feel like an AI-powered game could be fun, you could play with any model and offload the more "game" aspects into real code through MCP; basically mitigating the chance of hallucination

for example code that emulates a card deck, or a database for player's inventory

the game itself can be a simple prompt given to any model with tool-calling/MCP capabilities

#gamedev #gamedevstr #ai #localllama #mcp

Reply to this note

Please Login to reply.

Discussion

No replies yet.