nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq0lnelsae3zhv6y3kz8jla2fkwjxrpws0j8vehrv54zg7tfsd3p2sf37ytg but those are the most important characters to kill. Best games are those where you could just murder your way through the entire game. Doesn't mean that you should. But if the devs thought of this option instead of just forcing you into a certain kind of gameplay, it means they thought of many more fun things.

If I want a medium without meaningful interactions possible, I'd just watch a movie.

nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqwc2kznjw6kldwzz8eedr9pf208waa8ww3fjsqk0nz4rdv8q663qsj2ynjf True. You should be able to just lock yourself out of the story by killing a story character

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Discussion

nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq0lnelsae3zhv6y3kz8jla2fkwjxrpws0j8vehrv54zg7tfsd3p2sf37ytg nah.. there should just be a way around this character. A note dropping from his corpse that points you in the right direction or something. There are many ways to do this.