But I don't think the slowdown is about the reqs on low end phones. It's about the lack of GPU power. We use the GPU a lot. And many phones have throuble clearing out the memory for textures fast enough on scroll.

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And this is all without using the disk. I added our database for testing and then with the GPU + reqs + disk being used at the same time things get really hard. I need to see if I can build a single texture with most of the icons + low res profile pictures to minimize texture reloading on scroll