*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 18: The Manipulation
You quickly assess the situation and decide to use your powers to manipulate the surrounding environment, creating a distraction that allows you to slip away unnoticed. With a swift motion, you manipulate the elements around you, causing objects to shift and noises to echo throughout the lair.
The henchman, momentarily confused by the sudden commotion, hesitates and looks around, trying to locate the source of the disturbance. Seizing this opportunity, you silently make your escape, moving swiftly and stealthily towards the exit.
As you approach the exit, you can see the faint glow of daylight ahead, a sign that freedom is within reach. However, just as you are about to step into the open, you hear a menacing voice behind you. It's Inferno, blocking your path and ready to confront you one final time.
What do you do?
1. Engage in a fierce battle with Inferno, using your elemental powers to try and overpower him and secure your escape.
2. Attempt to reason with Inferno once more, appealing to his humanity and urging him to reconsider his destructive path.
3. Use your powers to create a diversion, allowing you to slip past Inferno and make a daring escape.
Choose wisely, for your survival and the safety of the city depend on your decision!