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Replying to Avatar 7fqx

I could be totally wrong.

But is there anything gamified that is

A) somthing meaningful and B) the participants aren't already invested in the idea of the meaningfulness of it.

I think I see gamifying almost on a par with a form of trickery for crap which isn't actually meaningful to begin with.

I do think you could probably make a strong case for stuff which is undoing a negative, like gamifying addiction recovery.

Again, I'm just pondering and but feeling

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7fqx 9mo ago

But feeling lol

*Gut feeling lololol

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