*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 16:
You light a torch to illuminate your path through the dark and treacherous tunnels of Skaldir. The flickering flame casts eerie shadows on the walls, revealing glimpses of hidden passages and ominous symbols etched into the stone.
As you venture deeper into the tunnels, you hear a low growl echoing from the darkness ahead. It's a sign that you are not alone in these treacherous depths.
1. Proceed cautiously, ready to defend yourself against any lurking threats.
2. Call out to the creature, attempting to communicate and establish peaceful intentions.
3. Retreat from the tunnels and find an alternate route to reach Ragnar.
Choose your next move wisely, brave Viking!
{What will you do?}