I’m impressed at how much they swallowed at once. It seems like they solved the screen door effect, and if the eye tracking/finger pinching input methods work as well as they want it to it will really be a huge step forward for VR/AR. The fact that all iOS apps will work on it from day one is huge too. The simulated eyes on the front really creep me out.

Reply to this note

Please Login to reply.

Discussion

No replies yet.