haha i think we are getting into semantics, but i respectfully disagree.
let’s say every tx was taproot and we had CISA - we’d get something like 13k txs per block, maybe 20k if we specially constructed them to be as small as possible. that means 13k txs every 10 mins is all you can do on-chain. anything that has a hard limit that you will likely hit is not a scaling solution.
off-chain stuff doesn’t really have a limit tho on the number of txs that can happen per a single on-chain tx (or that’s true for lightning, not sure about ARK), which is why these are scaling solutions