[$] Lessons from creating a gaming-oriented scheduler
At the 2025 Linux Plumbers
Conference (LPC), held in Tokyo in mid-December, Changwoo Min led a https://lpc.events/event/19/contributions/2150/
on what
he has learned while developing the
aware virtual deadline" (LAVD) scheduler, which is aimed at gaming
workloads. The session was part of the Gaming
on Linux microconference, which is a new entrant into LPC; organizers
hope to see it return next year in
Prague and, presumably, beyond. LAVD uses the https://lwn.net/Articles/922405/
(sched_ext) and has
the primary goal of minimizing https://www.gameslearningsociety.org/what-is-game-stuttering/
in games;
it is implemented in a combination of BPF and Rust.