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Replying to Avatar jb55

No mmo has ever created a successful ingame economy because the game prints money when you kill monsters and it eventually undergoes hyperinflation. They end up resorting to huge gold/item sinks and price controls to try to fix it.

Sounds familiar … 🤔

maybe design “gold” systems with scarcity in mind. I haven’t found a game that does this right.

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Gigi 1y ago 💬 1

Correct.

https://dergigi.com/2022/10/02/bitcoin-is-digital-scarcity/

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TK SuitCoin.exe 80HpW 1y ago

Being an Avid mmo player for years now. This is so true. The economy always ends up getting gamed by those that have played longer than those that havent. As theyve had longer access to procuring gold more than others.

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