now that I am building a client where you can use a mouse, I can design some fun realtime hover interactions.

https://cdn.jb55.com/s/notedeck-hover-2.mp4

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Sure why not!

yup! 😁

Also, will this be Mac only?

Works on linux, macos, android, windows (soon)

Super excited for this! Keep up the great work!

It compiles on wsl but doesn't run. Just dies after start

hmm good to know, I haven’t tried that yet

I just built on a linux box and same thing, have you ran on linux before?

hmm yeah I mainly dev on my linux box. what does RUST_LOG=debug say? Are you on intel graphics? I sometimes run into an issue with that where I have to remove the wgpu feature from egui.

YOOOO hell yeah this is dope, is it publicly available atm?

Rust compile times feels like a hot girlfriend who cheats on you

Compile is fast but for some reason it takes like 10 seconds to link. Need to figure out what is up

It just takes time in general 🤣

🤙🫡

make desktop apps great again

excited for post-web. nostr is giving us this opportunity. hope to see more nostr builders building native apps.

working on a tauri app right now, hoping to find a good medium

Isn’t tauri just the web

Web frontend, run rust code behind the scenes.

Background tasks, data fetching, databases, etc in rust.

Only have to use the web for displaying it. UIs are sexier and easier to work on.

easier because you're a lazy bun unwilling to learn anything new and sexier because you're an effeminate soyboy that grew up surrounded by gay designers

You're retarded lmao

**cries in typescript**

Native apps are the way. This looks awesome Will.

Cue hover hate…

How's layouts? Positioning, etc.

I'll probably give it a shot, I'm at the point in my current project where I have a base but no actual features yet.

people always ask me this like they heard its a concern or something. To me it seems pretty intuitive. each widget can ask how much available space it has and can render inside that or less without any knowledge of its container. Containers set the available space.

In my timelines I use a strip layout, just 1/n of the screen with a minimum size and a horizontal scrollbar if it doesn’t fit.

Then I just render notes inside those strips. I like that each thing on the UI is a self contained struct or function, everything composes together very nicely just by immediate-mode render commands. Its 1000x less bs than the dom and virtual dom nonsense.

Good thing I don't use react.

I really don’t understand this criticism. egui supports many layout options and its as simple as wrapping the surrounding widgets with a call to what layout you want to use. I don’t spend much time thinking about layout at all. It’s pretty much the same as swiftui: oh you want horizontal? Wrap it in an HStack (ui.horzontal), vertical? VStack (ui.vertical). It even supports wrapping text if it hits the right end of the container.

That actually sounds better than

flex flex-col gap-3

css is dogshit in comparison. Its a hack on a hack on a hack

CSS is my least favorite part of web, followed by html.

Tailwind is the only thing that makes it bearable

Wait, you use egui for the desktop client?

Yeah android too, its the same client just rendered different on mobile

Holy shit, I should seriously give egui another investigation. I tried it last year but was punched in the face by Rust.

definitely helps to not be new to rust. I found myself getting frustrated awhile back but then I realized what I needed was lifetime annotations and I just never knew how to use them to get around borrow checker issues.

using them I was able to make the rust nostrdb bindings zero copy, which is a big deal when you are rendering at 144fps+ and hundreds of queries are being executed every frame. nostrdb is really this fast and its bonkers.

Have you published the nostrdb binding as a rust crate yet?

Yes its just the nostrdb crate