Make Your VR Controllers Handle Like Two-Handed Weapons
?w=800" alt=""/>Wielding things like two-handed swords in VR can be awkward. There’s no sense of grasping a solid object. The controllers (and therefore one’s hands) feel floaty and disconnected from one https://hackaday.com/2025/01/22/make-your-vr-controllers-handle-like-two-handed-weapons/
https://hackaday.com/2025/01/22/make-your-vr-controllers-handle-like-two-handed-weapons/