Cool. Any lag or dropped messages? I've only tried with 2 nodes, it would be interesting to see how far the mesh can reach.

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i mean if every node is re-broadcasting to the nodes its connected to then in theory it should mesh ok, but i haven't looked at the code.

I was thinking with too many nodes and users there might be issues with bandwidth, I've read about that with meshtastic, but I'm guessing that's what this is for.

7.2. Efficient Gossip with Bloom Filters

https://github.com/permissionlesstech/bitchat/blob/main/WHITEPAPER.md