Just dropped blog post running though the Rust physics engine choices ranging from XPBD solvers to impulse, and velocity based ones, fully featured to a specialized fluid library.
Hope you find it useful!
#askRodney #learnRust #gamedev
Just dropped blog post running though the Rust physics engine choices ranging from XPBD solvers to impulse, and velocity based ones, fully featured to a specialized fluid library.
Hope you find it useful!
#askRodney #learnRust #gamedev
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